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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Apache helicopter  (Read 21775 times)

cameni

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« on: October 30, 2010, 02:02:53 pm »

The promised video with Apache AH-64 helicopter is here.
Read the blog post

[youtube2]FwtKHbl0pjs[/youtube2]
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ZeosPantera

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« Reply #1 on: October 30, 2010, 02:20:34 pm »

OK.. Were you flying the filming craft or angry pig. Just want to know who pulled that suicide landing at the end.

Edit: Perhaps you and I can also have a long discussion on video encoding for Youtube. Not sure why the slow moving still textured parts interpolate so bad I think your bitrate or the fast moving shadows over the body are causing it. May be time for my encoding tutorial to be made.

Edit2: Where is the shadow for the front Apache in this shot. http://4.bp.blogspot.com/_BoU4btzqsCY/TMxaIBuBcYI/AAAAAAAAADM/waAkgsHhvWc/s1600/apache3.jpg
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cameni

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« Reply #2 on: October 30, 2010, 02:49:14 pm »

That was Angrysuicidepig, but he actually lands better than me, I picked this one because it was funnier :)

Let me try to prepare the original video for download here, I don't know what ugly machinations Youtube is doing to it ..

The shadow looks quite deformed, there's rough terrain down there. I can't think of any other cause.
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ZeosPantera

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« Reply #3 on: October 30, 2010, 02:51:37 pm »

Only thing off the top of my head that I can figure is causing that is the video isn't XXXXx720 and YT is resizing it down.
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pico

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« Reply #4 on: October 30, 2010, 04:00:15 pm »

Cool. :-)
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ZeosPantera

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« Reply #5 on: October 30, 2010, 06:46:14 pm »

Well I can't really blame Youtube on this one. From what I can see on the AVI you linked..



Your video itself has issues.

The Codec and bitrate your using If MPC is reading them correct are not the issue (I record all of my 1152x720p YT videos with H264, SinglePass 3500 Bitrate) Yours claims Video: MPEG4 Video (H264) 1280x720 30.00fps 6031kbps

I think just the way the game is rendered is causing the most damage. I know your using OT's built in recorder so that MAY be the issue but more likely its just the way the shaders are causing insane pixel fluctuation.

Go back to the heli in-game and take a screenshot similar to the closeup I posted above. Rotors spinning, similar lighting etc. If those blocky shaders are still there then it isn't your recorder. Although I would like to see the difference/performance hit recording with FRAPS would incur.
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RaikoRaufoss

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« Reply #6 on: October 30, 2010, 08:41:40 pm »

Truly amazing.  What's the name of the soundtrack? =D
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cameni

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« Reply #7 on: October 31, 2010, 01:53:48 am »

Quote from: ZeosPantera
Your video itself has issues.
Now I see what you mean - the problem is with the shadows. Shadow blurring pass is still not present, and the noise from the shadow algorithm is causing problems for the encoder.
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cameni

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« Reply #8 on: October 31, 2010, 01:56:50 am »

Quote from: RaikoRaufoss
Truly amazing.  What's the name of the soundtrack? =D
The soundtrack was assembled from loops of Final Mission track by ibaudio.com (production music).
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