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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Cities, roads and cliffs  (Read 1305 times)

andrew2343

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Cities, roads and cliffs
« on: May 03, 2015, 07:07:09 am »

So i think i read somewere that procedural cities and using some open street program or however it was called to extrapolate data to copy the roads that there are on earth to the game were a planned feature, but i cant find that topic anymore. so was that cancelled or is that still a planned feature? also, is it just me, or does the engine have trouble creating cliffs? i went to some coastal areas in my country that should have cliffs, but instead theres just a gentle slope.
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HiFlyer

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Re: Cities, roads and cliffs
« Reply #1 on: May 03, 2015, 07:45:08 am »

http://outerra.blogspot.com/2014/02/2013-retrospective-2014-look-ahead.html

Look under OSM.

There is also a higher resolution dataset on the way.
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