Outerra Apps > Games

buildings

(1/2) > >>

Lucas:
1 question, when you gather lets say wood and such how would you build a house or shelter? would there be a menu with needed materials and the outcome?

Tottel:
I propose something like WurmOnline (http://wurmonline.com/) :)

(This is how it works in Wurm, not how it exactly should/could be in Outerra):
- Flatten the ground with a shovel. The entire world is made of tiles, if you dig in any spot in the tile (split into 4 squares), that part will drop down a bit; drop dirt to raise.
- Cut down a tree with an axe, cut down the fallen tree with axe in logs, use saw to create planks.
- A whole system of mining and melting to get iron nails.
- Make blueprint of house on the terrain with a mallet; you can place parts of the house on each groundtile, once you're happy you hit "finalize" it. You can't change it anymore now, and you can start constructing.
- With planks and nails in inventory, click on a side of the blueprint with the mallet to build. You can now choose to build a wall, window or a door.
It takes 20 planks and 20 sets of nails to build 1 wall.


Considering you probably won't have deformable terrain (I heard you're interested in implementing it later), the first step will be a bit hard. :)
Although I do like the blueprint of your house, and then constructing wall per wall.

Zippy24:
I always thought that the house builder in the sims was awesome. It gave you a lot of freedom along with being very simple. Also you could use the creation of a foundation to get past the process of deforming terrain. As long as the terrain is not too hilly a concrete slab in the shape of the house would work.

Lucas:
i do like the wurm one! looks pretty good

Jagerbomber:
IDK... I looked it up and saw quite a lot of major things that people didn't like about it, plus that it's full of thieves and trolls.

Navigation

[0] Message Index

[#] Next page

Go to full version