Outerra forum

Anteworld - Outerra Game => Terrain & terrain data issues => Topic started by: fly77 on April 29, 2018, 02:58:04 am

Title: Bern senery Graphics "clone/smear" problem
Post by: fly77 on April 29, 2018, 02:58:04 am
In the Bern scenery I often get such kind of graphics defect that clones the image of some object a lot of times along the viewpoint movement.
I have isntalled a Nvidia GTX1060 6G graphics card with latest drivers (Nvidia 397.31 WHQL). Any idea what could cause this ?
Title: Re: Bern senery Graphics "clone/smear" problem
Post by: cameni on April 29, 2018, 12:08:06 pm
This is how the object rendering breaks when it has too many meshes to render. You can try increasing the limits in eng.cfg, look for:

pkg_limits = {
   max_meshes = 1
},

Increase to 2 or 4
Title: Re: Bern senery Graphics "clone/smear" problem
Post by: fly77 on April 29, 2018, 02:42:26 pm
Thanks a lot ! pkg_limits  was set at zero. So now that I have set it at 4 everything works fine with the Bern scenery.