Outerra forum

Anteworld - Outerra Game => Tech demo, support, updates => Topic started by: KelvinNZ on June 07, 2013, 02:50:30 am

Title: Issue still with smoke
Post by: KelvinNZ on June 07, 2013, 02:50:30 am
Another issue I thought I would highlight. Through the smoke you can see what looks like a border of the suns ray or something, not sure really. I'm sure I saw this before. Nvidia again?

(http://i.minus.com/igJH69YW4ix8l.jpg)

(http://i.minus.com/idrFoJcaTa29N.jpg)
Title: Re: Issue still with smoke
Post by: cameni on June 07, 2013, 03:20:27 am
Bloom not working correctly with the smoke.
Title: Re: Issue still with smoke
Post by: KelvinNZ on June 07, 2013, 04:45:27 am
Ah ok. Will disable it for now then.
Title: Re: Issue still with smoke
Post by: PytonPago on June 07, 2013, 04:51:07 am
An interesting rainbow smoke.  ;D
Title: Re: Issue still with smoke
Post by: zaelu on June 07, 2013, 12:35:18 pm
I will not use smoke until someone says it's not meaning 1FPS anymore for nvidia. I better light a cigarette instead of it :D
Title: Re: Issue still with smoke
Post by: WormSlayer on June 07, 2013, 09:46:36 pm
I havent noticed any problems with smoke performance using a Geforce 580?
Title: Re: Issue still with smoke
Post by: cameni on June 08, 2013, 01:28:07 am
The perf issue with Nvidia was fixed in 3722 build. The smoke is still just an experimental thing and it will undergo some revisions. In times it may even vanish in a puff for a while :)
Title: Re: Issue still with smoke
Post by: SuperCell on June 17, 2013, 10:48:27 pm
How do you enable bloom?
Title: Re: Issue still with smoke
Post by: cameni on June 18, 2013, 01:08:09 am
It's enabled by default, the parameters can be slightly modified in eng.cfg - bloom_power (0.03) and bloom_threshold (1.0)