Outerra Engine > Off Topic

The "Introduce Yourself" Thread

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Thony:
Hi all

My name is Anthony, I am 17 and I am from France.

I take a look on your project and I am very interesting by it. I love open-worlds games like Minecraft where you are free to do what you want. I think there is a lot of potential on your project and that's why i decide to join the community.
I hope more people will joins and help you.

Éadríc:
Good afternoon!

Hailing from the Netherlands, I did Scandinavian Studies at uni, minoring in several Old Germanic languages, and am an aspiring writer in the (true) tradition of J.R.R. Tolkien.

I discovered Outerra in the wake of retiring from Mount & Blade: Warband, specifically the Víkingr mod, where I was very much involved in the community, busying myself with level design and such.

The reality and potential of Outerra is in sharp contrast to the severe limitations of the seemingly badly optimised Warband engine, which only allows for small maps with a coarse terrain mesh, surrounded by outer terrains of even lesser quality. I’m glad to see that Outerra allows for huge vistas and high detail on close inspection simultaneously.

This engine seems to offer the possibility of my dream game: a large, open ended, European flavoured world set in a distant heroic age, with much emphasis on travelling, exploring, trading and building, without the overstylisation and overuse of magic as seen in most existing role playing games. I enjoy fighting in games, but I'd prefer it not to be the main goal or activity.
 
I will be following the further development of this engine and its accompanying game with a keen eye. I understand you are very mindful of resource efficiency and optimisation, and I do hope you will be able to create a world that is not only large but also bristling with flora and fauna.

KelvinNZ:
Given I have been following this project for well over a year and that I have been able to contribute to the developmental aspect of OT with regards to textures I thought it is at least showing some courtesy that I introduce myself with everyone else.

My name is Kelvin and I live in Auckland, New Zealand. I am in the Information Technology sector progressing as a Systems Administrator (new job reflects this). I have been in I.T for 3 years now and the rest of my life before this was trying to find the best fit of career with my personality (and no, this did not make me unemployable or ruin my chances of remaining in my last career; Health Sector).

Since about 1990 I have been playing with some sort of technical gadgets or computers such as the commodore 64 (or I think it may have been some time before 1990, can't remember now) or Atari. Started with basic coding but when I completed a 10 page tutorial trying to make a game and it didn't run the first time I decided to use the book only to put my hot drinks on to avoid damaging the dining table.

Anyway, I was interested in music for some years playing the piano for 4 of them. Soccer was next on the list, playing this for 11 years, then martial arts, then some tennis. As I matured into adulthood I had to start thinking about what I wanted so many years down the track I decided to go for my private pilot license. During this time I changed career also and moved into I.T. ever since my focus for all things technological has been my main interest (with an exception to my awesome other half that puts up with my nerdiness).

I am now hoping to continue my texturing work to assist Brano with OT textures both now (in it's thinned out state) and in the future (allowing for more textures to represent the world in it's true form).

I work very ambitiously in everything I do so sometimes this can be to my own detriment causing some grey hairs to form but my drive is always fuelled by my interest in how things could look and be (an optimist and visionary) not too dissimilar to Brano and team's motivation for this project.

Appreciate the time taken to read my brief autobiography and hope that you will now understand how I work that little bit more than before  :)

Kelvin.

giucam:
Hey all.

it's quite some time i'm here, but i realized i didn't introduce myself, so here it is.
I'm a 23 years old guy from Italy. I'm interested in the IT world, especially the open-source part.
I use Linux as my main system (Archlinux) (and Win7 when i want to play Outerra), so i'm very much awaiting a Linux release :). As a hobby i contributed/i'm contributing to some FOSS projects like KDE, ResidualVM and Wayland.

I'm a scout, i love cycling and trekking in our beautiful Dolomiti.

krz9000:
hi im chris from munich germany. 37 years old and work as a 3d artist at rtt.ag in munich.
i found outerra a few years ago but i dont remember in what way. it was basically the blog with pretty screenshots and a video of the tatra. i was hooked because of the procedural nature of the engine (im using procedural tools like genetica, worldmachine and vue for work and for private projects quite often, but to see things used in a realtime engine was just great!)

my vision for outerra would be a sandbox visualization hybrid with openstreetmap as a editor and some game logic nodes that we can use to create our own games in this word. i was following the dynamic campaing creation of il2 flight sim and hope something like that could be done for the outerra engine and its sim modules as well

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