Outerra forum
Anteworld - Outerra Game => Terrain & terrain data issues => Topic started by: Ice Cold Killa on June 09, 2012, 01:30:46 pm
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Hello.
I've been randomly flying over Europe and when I came over to the Hel Peninsula in Poland, it won't load at certain distance.
(http://i.minus.com/jwnkl0jnEreZM.png)
(http://i.minus.com/jK22Wff7CrG8N.png)
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Hmm that means either a limiter problem (not enough GPU memory reserved for the terrain) or a problem with the data. Please attach the eng.log here so we can see if there's anything in it hinting at the source of the problem.
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Here.
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Please try the following:
- exit the program while located above the problematic area
- rename/move the data subfolder (C:\Users\Artur\Outerra\data) temporarily
- start the program and see if the data download
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Didn't work.
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Ok then try it with the default settings: move away both eng.cfg and world.cfg and try it with that.
If it doesn't show even then, or if the bug appears elsewhere, then it can be an issue with a third party application interfering with the rendering. I see AVAST logged there, but it may be something else as well.
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Well, I did what you told me, and it worked partly. Partly, because now the terrain does load but the problem moved onto the nearby tile (eastward).
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Try disabling the antivirus and any software that ever tries to display overlay texts on other windows. These apps inject into other apps and interfere with the rendering; in OT this problem is even more problematic because they blindly draw into whatever context is currently bound in OT.
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Didn't work, but what I've noticed is that if you approach the buggy terrain from a tile that's already rendered there's a chance for the buggy terrain to actually load.
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In the next update will be a better detection of the foreign injected modules, we'll be able to see better what can be causing this.
But also 301.xx Nvidia drivers can be causing problems, been reported a couple of times.
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Also, you should consider getting more people to work on the game, because pulling it of with only you and AngryPig will be hard ;)
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I think they are doing a brilliant job, to say most game engines have millions of pounds invested into them and have massive teams working on the development.