Outerra forum

Anteworld - Outerra Game => Modding: Importer, Tools & Utilities => JavaScript development => Topic started by: bomber on May 23, 2015, 07:12:53 am

Title: cloud speed
Post by: bomber on May 23, 2015, 07:12:53 am
Is there a chance you guys have access to its properties.
Title: Re: cloud speed
Post by: 2eyed on May 23, 2015, 08:50:31 am
You could try to set daytime-multiplier in world.cfg  between 0 and 1(with write protection). In previous builds it was possible to modify ingame with time flow multiplier below 1.
Title: Re: cloud speed
Post by: bomber on May 23, 2015, 08:55:14 am
Was looking to see if we could manipulate the internal jsbsim wind properties through the cloud properties.
Title: Re: cloud speed
Post by: cameni on May 23, 2015, 11:51:14 am
Those aren't connected yet. Isn't it possible to set JSBSim wind properties from aircraft script?
Title: Re: cloud speed
Post by: bomber on May 23, 2015, 11:57:02 am
Yes it's possible, was just looking for direction and speed so as to match up.
Title: Re: cloud speed
Post by: bomber on May 24, 2015, 06:55:41 am
whilst we're on the subject for float planes  I also need property values for

current from degs
wave from degs
wave amplitude ft
wave length ft

and water level .....yes the sea will be zero but a lake wont be..

environmental data quite important here