User mods, screenshots & videos > Scenery
[Released] Monterrey extended
cameni:
It would be possible to perform some terrain modifications using static object footprints. Removing trees, or some height filtering (limited to the procedural terrain areas to avoid modifying roads).
HiFlyer:
--- Quote from: cameni on June 11, 2016, 03:04:36 pm ---It would be possible to perform some terrain modifications using static object footprints. Removing trees, or some height filtering (limited to the procedural terrain areas to avoid modifying roads).
--- End quote ---
Sounds good!
Acetone:
And remember folks, you should start adding roads before cloning buildings blocks, or you will end up having to move thousands of houses to fit the urban grid :(
This advice was brought to you by Acetone™. Acetone™: "it's never too late to realise you are an idiot"™
PytonPago:
--- Quote from: Acetone on June 11, 2016, 04:55:52 pm ---This advice was brought to you by Acetone™. Acetone™: "it's never too late to realise you are an idiot"™
--- End quote ---
Putting that quote right above my monitor ...
Acetone:
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