User mods, screenshots & videos > Scenery

[Released] Monterrey extended

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cameni:
It would be possible to perform some terrain modifications using static object footprints. Removing trees, or some height filtering (limited to the procedural terrain areas to avoid modifying roads).

HiFlyer:

--- Quote from: cameni on June 11, 2016, 03:04:36 pm ---It would be possible to perform some terrain modifications using static object footprints. Removing trees, or some height filtering (limited to the procedural terrain areas to avoid modifying roads).

--- End quote ---

Sounds good!

Acetone:


And remember folks, you should start adding roads before cloning buildings blocks, or you will end up having to move thousands of houses to fit the urban grid :(

This advice was brought to you by Acetone™. Acetone™:  "it's never too late to realise you are an idiot"™

PytonPago:

--- Quote from: Acetone on June 11, 2016, 04:55:52 pm ---This advice was brought to you by Acetone™. Acetone™:  "it's never too late to realise you are an idiot"™

--- End quote ---

Putting that quote right above my monitor ...

Acetone:

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