Outerra forum

Anteworld - Outerra Game => Tech demo, support, updates => Topic started by: murkz on September 19, 2012, 07:47:49 am

Title: Level Selected issues
Post by: murkz on September 19, 2012, 07:47:49 am
Hi Outerra,


After placing lots of objects with the importer, an interesting issue has cropped up for me. I sometime have a house placed and leveled, usually gravel. I then decide to delete the house but the level stays put.

I see it is a road, so i go to the road tool and delete it but it does not all delete and i get left with a little bit i can not move. It can then cause terrain issues, like tearing or just a lump.

Have you guys seen this?
Title: Re: Level Selected issues
Post by: cameni on September 19, 2012, 10:20:04 am
Hmm previously it happened when the leveled area was large and overlapped the boundary between terrain tiles that are used for roads. I think I fixed some cases of it already, but it still can happen in certain circumstances. If you are able to repeat it, I could take your data and debug it.
Title: Re: Level Selected issues
Post by: Midviki on September 19, 2012, 10:38:23 am
I just patch that place with a piece of road of similar terrain and voila.Problem solved.   ;D