Outerra forum

Anteworld - Outerra Game => Terrain & terrain data issues => Topic started by: Gladio on October 13, 2012, 08:55:39 am

Title: Rivers
Post by: Gladio on October 13, 2012, 08:55:39 am
This is my first post so, first of all, let me thank the Outerra Team for their outstanding job.

Going to the point I would like to ask if you found rivers. I tried my local LAT/LONG coordinates and I'm a little bit surprised to not see the river near my home. Mountains and valleys are there but no rivers in sight.

Thanks.
Title: Re: Rivers
Post by: Jagerbomber on October 13, 2012, 09:13:13 am
At the moment, water is pretty much only at sea level right now.   The rivers and lakes will be added eventually.  There are many threads on this.
Title: Re: Rivers
Post by: Gladio on October 13, 2012, 09:18:37 am
Oh thanks. I tried using the search option before to post but there're no results for river o rivers.
Title: Re: Rivers
Post by: cameni on October 13, 2012, 09:28:41 am
Searching for rivers on the forum brings a lot of posts about drivers :D

But here are some threads about rivers/lakes:
http://www.outerra.com/forum/index.php?topic=899.0 (http://www.outerra.com/forum/index.php?topic=899.0)
http://www.outerra.com/forum/index.php?topic=347.0 (http://www.outerra.com/forum/index.php?topic=347.0)
Title: Re: Rivers
Post by: traumstrand5 on February 12, 2013, 04:22:23 am
Any news on rivers within OT?
Rome wasn't built in a day, so no need to hurry, but just as a matter of interest.
So: Any news on rivers within OT?
Title: Re: Rivers
Post by: cameni on February 13, 2013, 04:04:19 am
Not yet, but the work has been started on parsing the vector databases, that contain the rivers too. Once those data are in, we can make the river beds, done as "water roads".
Title: Re: Rivers
Post by: Foxiol on February 13, 2013, 05:56:12 am
Great to see that Brano. Looking forward to anything you can make and every little detail you all are working for.

I don“t use to post that much but I come here to read each week and try new builds...my hopes with this engine are really high.

Keep doing that great job. All of you. Supporters too of course.
 ;)
Title: Re: Rivers
Post by: Oldtown on April 18, 2013, 02:47:33 pm
Pls dont forget to bring bridges when you add the rivers  :D
Title: Re: Rivers
Post by: KelvinNZ on May 06, 2013, 03:10:40 am
I'm sure there will be a function to add bridges, I suppose you could end up creating models of bridges and place them. I would think once the vector tech is done then bridges and other objects can be placed globally. I would imagine that this may be something added in a simulator platform rather than the engine but I could be totally off the mark  so don't quote me on this :)

Cheers,

K.
Title: Re: Rivers
Post by: WLF68 on July 24, 2013, 08:43:48 pm
http://imgur.com/g6VWJvj,1PQBHum,1KNkpvG#0 (http://imgur.com/g6VWJvj,1PQBHum,1KNkpvG#0) my favorite road IRL, even though I haven't been on this new part of it. Yes that is supposed to be a bridge :D
Street view:https://www.google.ca/maps/preview#!q=Golden%2C+BC&data=!1m8!1m3!1d3!2d-116.809811!3d51.278709!2m2!1f76.68!2f96.6!4f75!2m4!1e1!2m2!1snjjDfJiL2I84vfM7UOKNMg!2e0!4m10!1m9!4m8!1m3!1d462515!2d-80.286958!3d43.391282!3m2!1i1920!2i955!4f13.1&fid=5 (https://www.google.ca/maps/preview#!q=Golden%2C+BC&data=!1m8!1m3!1d3!2d-116.809811!3d51.278709!2m2!1f76.68!2f96.6!4f75!2m4!1e1!2m2!1snjjDfJiL2I84vfM7UOKNMg!2e0!4m10!1m9!4m8!1m3!1d462515!2d-80.286958!3d43.391282!3m2!1i1920!2i955!4f13.1&fid=5)

Edit: sorry, my excitement overcame my need to pose a real question :D
Title: Re: Rivers
Post by: Jagerbomber on July 24, 2013, 10:12:05 pm
That probably belongs in the screenshot thread.