Outerra forum
Outerra Engine => Ideas & Suggestions & Questions => Topic started by: Zapa93 on August 18, 2013, 12:23:15 pm
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So I just randomly thought about the moon and was wondering it it will be implemented into OT? I was looking at an eclipse and wanted to experience something similiar here. I know OT is mainly about Earth.
One more question, will OT eventually get a higher quality night sky? When I got this, the first thing I wanted to try out was looking at the sky at different parts of the world. Imagine something like this: http://medias.photodeck.com/2d0a2d6e-ff33-11df-af0e-71be60cf3fd4/mm7637_070810_0018_xgaplus.jpg (http://medias.photodeck.com/2d0a2d6e-ff33-11df-af0e-71be60cf3fd4/mm7637_070810_0018_xgaplus.jpg)
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Well the moon will be there when the ACTUAL physical spherical moon is placed in the night sky. As for the night sky in that picture that is a very slow shutter photo. If you are trying to emulate the human experience maybe the northern lights could be visible on certain occasions.
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That sounds great :) How fast is the max velocity when you're in noclip mode? Because the distance to the moon is huge as you already know, but there are teleportation so I guess that's no problem.
I guess I have to wait for the weather system, the future for OT sounds delicious ;D
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Before release Cameni had it set to the speed of light which is pretty fast.
Outerra - Speed of Light (http://www.youtube.com/watch?v=MImRSkqV-Go#ws)
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I can see, lol. This raises another question, how many physical laws will be implemented? Think conservation laws, centrifugal force, etc. I know the basics like gravity are done. Outerra seems like too good to be true!
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Right now OT is using the free physics engine "Bullet" which has many of those things. http://www.youtube.com/results?search_query=bullet+physics&oq=bullet+physics&gs_l=youtube.3..0l10.1067.3714.0.3860.16.10.1.5.5.0.106.575.9j1.10.0...0.0...1ac.1.11.youtube.6oOQb2T_ReQ (http://www.youtube.com/results?search_query=bullet+physics&oq=bullet+physics&gs_l=youtube.3..0l10.1067.3714.0.3860.16.10.1.5.5.0.106.575.9j1.10.0...0.0...1ac.1.11.youtube.6oOQb2T_ReQ) The only issue is turning them on and getting them to work with a sphere world.
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IT'S FLAT!
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I see what you did there!
Not with the rift!
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Before release Cameni had it set to the speed of light which is pretty fast.
Outerra - Speed of Light (http://www.youtube.com/watch?v=MImRSkqV-Go#ws)
Exactly how big is the whole "Outerra universe"? Seeing how you went as far back to see the Earth as only a small dot.
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Thats a brilliant question? How much space is in space in Outerra?
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I haven't checked in a REALLY long time, but I believe it crashed on me long before I got that far out, and that was sometime after this video. It's empty anyways, so...
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Ah...I wanted to build a road to pluto....
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There's no other planets yet, remember?
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According to Cameni space can be calculated as infinite. It could be made relative to the user and a few billion kilometers from earth just put another earth and so on.
His exact statement was something along the lines of the Precision of "space" and earth and models etc is 1cm.. And you can keep that accuracy out to 2.2 Billion Kilometers out into space. After that the precision needs to halve so you have 2cm precision for an additional 2.2 Billion Kilometers then 3 etc etc.. But at that distance you would just instance the game/engine again and get back to 1cm precision. Not like you can ever SEE that far.
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There's no other planets yet, remember?
I see your post,facepalm, and go to search for a pluto 3d model! :P
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lol
(It's also funny because Pluto isn't a planet. ;))
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It's also funny because Pluto isn't a planet. ;)
(http://i.qkme.me/3px37z.jpg) :D
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:P