Outerra forum

Anteworld - Outerra Game => Tech demo, support, updates => Topic started by: knorko on October 21, 2013, 10:38:16 am

Title: Graphic Glitches in version 0.7.17.4086
Post by: knorko on October 21, 2013, 10:38:16 am
Hey everybody,

is anyone else experiencing glitches in the terrain in the newest version of OT?

Glitches look somewhat like this

https://docs.google.com/file/d/0B0cn5ePeNAKVd3gxaF9QRW1BNTg/edit?usp=sharing

system specs are nvidia gforce gtx 670 with 327.23 drivers, intel core i7 and an ssd drive.
Title: Re: Graphic Glitches in version 0.7.17.4086
Post by: DivineSense on October 21, 2013, 11:23:09 am
Hi! Yes I had some similar problems on my 660gtx with 4086 that finally got resolved
I experienced some white terrain, sometimes black terrain polys and then smearing of the terrain in some polys.
I also tried different nvidia drivers in the troubleshooting to no avail.

This is what helped me:


See here http://www.outerra.com/forum/index.php?topic=2217.0 (http://www.outerra.com/forum/index.php?topic=2217.0)

I don't know what was wrong, but this helped me. It seemed that going straight to 4086 without starting 3960 messed something up (?) My guess only. Did you upgrade from 3960 or did you also have an earlier version like me?
Title: Re: Graphic Glitches in version 0.7.17.4086
Post by: knorko on October 28, 2013, 09:39:52 am
oh forgot to check back on this one, sorry.
it was indeed the same problem as describes in other posts here in the forum with the ...x1050 resolution. swtiching it to a 16:9 compatible resolution voided the glitches.
sorry for not reading the other posts first.
Title: Re: Graphic Glitches in version 0.7.17.4086
Post by: DivineSense on October 28, 2013, 09:53:54 am
Np :) Im glad you read the other post because we finally figured out what the problem was.
I think Cameni has fixed it for the next release.