Outerra forum
Outerra Engine => Ideas & Suggestions & Questions => Topic started by: Jonathan on October 30, 2013, 02:47:39 pm
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Is there any plans to have reflective surface models being implemented into Outerra such as mirror & light reflections underneath the wings of a Cessna when you look out the window like this?
http://www.airliners.net/photo/Cessna-172S-Skyhawk/2316744/&sid=a97f6cf02c91238313f8b3b766b7d7b0 (http://www.airliners.net/photo/Cessna-172S-Skyhawk/2316744/&sid=a97f6cf02c91238313f8b3b766b7d7b0)]http://www.airliners.net/photo/Cessna-172S-Skyhawk/2316744/&sid=a97f6cf02c91238313f8b3b766b7d7b0
I also think implementing reflective materials would benefit the modding community for cars and & other objects in the world and having the ability to adjust the reflections so objects can have an intense or have a very little reflection to them.
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Reflections will be added eventualy. The reflection amount will be controlled by the material.
Correct me if I`m wrong here, please.
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Generally these aren't a true reflection as that's quite computationally taxing- More common is to specify a cubed environmental map which contains representative ground and sky textures.
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Maybe they could add like a glossy material for Outerra like a piece of mirror to mimic reflections underneath wings with a transparency adjustment so u can still see through the glass and the underside of the wing details?