Outerra forum

Outerra Engine => Ideas & Suggestions & Questions => Topic started by: knorko on November 07, 2013, 05:30:11 pm

Title: this made me think
Post by: knorko on November 07, 2013, 05:30:11 pm
hi all,

i've just read through the last xkcd "what if"'s when i stumbled upon this one: http://what-if.xkcd.com/53/ (http://what-if.xkcd.com/53/)

so it just popped to my mind in how far sea-level adjustments could be done in real-time in OT?
i reckon it is already adjustable via a config (which one could it be?), but in my opinion OT is not just great tech for gaming,
but it might eventually turn out to be a great tool for education too.
in this regard i wonder if such a feature is intended or if it is not feasible to realize with the current render pipeline.
(hm... what is the correct mark to end such a sentence?)
Title: Re: this made me think
Post by: ZeosPantera on November 07, 2013, 10:59:38 pm
Yes you can adjust sea-level. But the detail under the ocean is only at 1KM points.

Here is RAISING the sea level http://imgur.com/a/2uV1N (http://imgur.com/a/2uV1N)
Title: Re: this made me think
Post by: knorko on November 08, 2013, 08:06:26 am
hmkay, edited the value in world.cfg, but didn't do anything except inducing bugs in the rendering of the ocean surface... tis probably disabled atm?
Title: Re: this made me think
Post by: ZeosPantera on November 08, 2013, 12:21:54 pm
I haven't tried it in a LONG while. I am sure it is just "off" for now.