Outerra forum

Anteworld - Outerra Game => Tech demo, support, updates => Topic started by: twizzstyle on March 06, 2014, 09:55:57 pm

Title: Cylindrical projection broken?
Post by: twizzstyle on March 06, 2014, 09:55:57 pm
I know cylindrical and spherical projection are "experimental", but it has always worked amazingly for me.

I haven't used Outerra in a few weeks, so I just updated it and now with cylindrical or spherical projection on it goes crazy!  Much like it did before, when you were inside a vehicle, except it's all the time.

I have a 180 deg cylindrical screen with three projectors, so I need the cylindrical projection to make the image look right :(
Title: Re: Cylindrical projection broken?
Post by: cameni on March 07, 2014, 12:39:31 am
Yes it was broken by the depth buffer format update on machines that use it (all Nvidia, and ATI drivers >= 13.12).
But it was already fixed internally, there will be a patch for it.
Title: Re: Cylindrical projection broken?
Post by: twizzstyle on March 07, 2014, 12:56:12 am
Woohoo, that was easy!  Thanks!