Outerra forum

Anteworld - Outerra Game => Terrain & terrain data issues => Topic started by: XZS on May 22, 2012, 07:07:24 pm

Title: Issues with terrain (near view)
Post by: XZS on May 22, 2012, 07:07:24 pm
Here is what I got when I look at the near ground (3D grass desactivated):
(http://i.minus.com/jbs2T8x9EpXp7H.jpg)

The same, with 3D grass activated:
(http://i.minus.com/jtfRra9QHaiHN.jpg)

My settings (I'm unsure, but I think I only "tweaked" the "max terrain level generated" to the max):
(http://i.minus.com/ibrM2lCMDJfS3g.jpg)
(http://i.minus.com/ikBtPWu3Multo.jpg)

It only happens when I look at the ground like this. Doesn't happen when I look from far nor at the horizon.
Running on an nVidia GTX560M.
Title: Re: Issues with terrain (near view)
Post by: cameni on May 23, 2012, 02:20:09 am
These artifacts happen when the max terrain level is set too high, there's some bug at level higher than the default one.