Outerra forum
User mods, screenshots & videos => Textures => Topic started by: KelvinNZ on February 15, 2013, 11:46:28 pm
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A variety of 6 textures make up the concoction to depict desert soil, rocks and stones and the overall dusty look of a arid and barren desert. A sort of desert you would see in Australia.
(http://i.minus.com/iwitIZyCJ8UrS.jpg)
(http://i.minus.com/iKQVg4uOVf4yI.jpg)
(http://i.minus.com/ibhRsoettI9Slw.jpg)
(http://i.minus.com/iA9Ub2YzTeuFz.jpg)
(http://i.minus.com/ipgwegqToQDtF.jpg)
Video:
Outerra texture modification for Arid Desert (http://www.youtube.com/watch?v=7bS2HvxLjAQ#ws)
enjoy!
Kelvin
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That is crazy. I love it.
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This is my non-sand version of the desert, the sand is coming up next.
(http://i.minus.com/iQPVn7oKYkTOd.jpg)
(http://i.minus.com/ioSJgdFzyTK5s.jpg)
(http://i.minus.com/iby7DP2kIFt9uG.jpg)
(http://i.minus.com/i3ZRl0qRPneT7.jpg)
(http://i.minus.com/ibdTRTm74Fydf4.jpg)
(http://i.minus.com/ibou9nUiRqCGpo.jpg)
Video is available here:
http://youtu.be/My6gdViuxF8 (http://youtu.be/My6gdViuxF8)
once again, enjoy!
Kelvin.
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You know.. You don't realize it but most of the games I play now, Planetside 2, etc... All take place in the desert. So this really shows off how terrible THEY all look.
Needs more weeds and cactus now.
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Impressive :O
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Simply Awesome! :D
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Very nice.
How do you get such a clear distant view?
My landscape is quite hazy and the sky is foggy...
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When the sun is low, sun rays have to travel a long way through the atmosphere and produce a lot more haze than if the sun is above.
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Where's Curiosity?
;)
(Nice work, again!!!)
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Yeah, this is well nice stuff. So how can you make part of the world covered in this texture or is it that right now its all or nothing. Once you can do parts like this I can see this is going to look sooo hot !
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Yeah, this is well nice stuff. So how can you make part of the world covered in this texture or is it that right now its all or nothing. Once you can do parts like this I can see this is going to look sooo hot !
Once the Biomes are in place Outerra will look a whole lot different.
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That looks amazing. By the way, I am just learning more about Outerra, but can you please explain how thing will be different once biomes are in place? Also, do you know when they might be ready. Thanks.
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Looking sweet this! Yes biomes will transform EVERYTHING so much. At the moment the eye is relying heavily on terrain features, but without vertical exagerration some places can seem a little lost.
monks
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but without vertical exagerration some places can seem a little lost.
I'mnotgonnasayit
I'mnotgonnasayit
I'mnotgonnasayit
;D ;D ;D
;)
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say wha...? say wha...? :D
monks
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without vertical exagerration some places can seem a little lost.
Lower your FOV. It makes all the difference in scale and distance.
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Amazing some pictures looks photo-realistic. Great lighting by Brano of course too. (or the guy who is working with it) ;)
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Was just thinking a lot about the ground textures and dug up this thread again. Are any of these textures still in the pipeline for eventual use, or is Outerra heading in a different direction now?
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Was just thinking a lot about the ground textures and dug up this thread again. Are any of these textures still in the pipeline for eventual use, or is Outerra heading in a different direction now?
The textures are still alive and well it really depends on how or if the guys will use them. Maybe Brano can confirm this. I've had a lot going on these last couple of years so haven't been able to follow dialogue as much as I'd like.
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It depends on what data we will be able to get. For example, there's GLiM - Global lithological map (https://www.geo.uni-hamburg.de/de/geologie/forschung/geochemie/glim.html) with 250m resolution containing surface rock maps, but when we contacted them they wrote their data are not available for non-academic use.
It seems that many academic projects adopted this strategy lately - fighting for grants they keep their data exclusive, yet they do not have commercial licenses because these data were obtained via public funding. Another case are the forest maps, a project where OT is cooperating (providing a special build for visualization, for free). Yet we can't get the distribution models from them ... all we can get is "publicity", which here means more exposure in academic circles, but that's for naught if we cannot get anything useful in exchange.
So it looks we'll have to collect and process the raw data, but obviously that will take much longer ...
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It depends on what data we will be able to get. For example, there's GLiM - Global lithological map (https://www.geo.uni-hamburg.de/de/geologie/forschung/geochemie/glim.html) with 250m resolution containing surface rock maps, but when we contacted them they wrote their data are not available for non-academic use.
It seems that many academic projects adopted this strategy lately - fighting for grants they keep their data exclusive, yet they do not have commercial licenses because these data were obtained via public funding. Another case are the forest maps, a project where OT is cooperating (providing a special build for visualization, for free). Yet we can't get the distribution models from them ... all we can get is "publicity", which here means more exposure in academic circles, but that's for naught if we cannot get anything useful in exchange.
So it looks we'll have to collect and process the raw data, but obviously that will take much longer ...
... well, id always said science will be degraded by its economic aspect. But its for quite some time yet, that public domain science was out-financed into corporate-like legal behavior ... and not many, but more like most of them. ( I see that in chemistry field quite heavily, where even grant-projects may be, in some legal whirpool, handled almost like patented stuff by certain "specific private economic subjects". )
... im also sure, if our "system" crashes, among first thing to disappear, will be a ton of science papers from a lot of servers, and for good. Just for the way theyre globally handled.
What is the raw data here ? ... you mean going trough all the primary local information of vegetation dislocation and paste it piece by piece into your own global data-pack ? For the whole planet ? :o
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What is the raw data here ? ... you mean going trough all the primary local information of vegetation dislocation and paste it piece by piece into your own global data-pack ? For the whole planet ? :o
Various local datasets which are usually in different projections and often different classifications. In some cases it's simpler, like various bathymetric data along the coasts that would have to be compiled into a global dataset. Other data, like the surface rock types, will be much harder to compile from various local data into a global dataset because of differences in encoding of values.
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What is the raw data here ? ... you mean going trough all the primary local information of vegetation dislocation and paste it piece by piece into your own global data-pack ? For the whole planet ? :o
Various local datasets which are usually in different projections and often different classifications. In some cases it's simpler, like various bathymetric data along the coasts that would have to be compiled into a global dataset. Other data, like the surface rock types, will be much harder to compile from various local data into a global dataset because of differences in encoding of values.
... damned ... are those at least in national scale ?
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Here's the list of contributions to the map:
http://onlinelibrary.wiley.com/doi/10.1029/2012GC004370/full#ggge2352-tbl-0002
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Here's the list of contributions to the map:
http://onlinelibrary.wiley.com/doi/10.1029/2012GC004370/full#ggge2352-tbl-0002
... well, at least its not in sizes like "karpaty region" and such ... wish you wont have too much problems blending those together.