Outerra forum
Anteworld - Outerra Game => Modding: Importer, Tools & Utilities => Topic started by: WormSlayer on May 28, 2013, 12:38:31 am
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So I was just trying to import a model but I'm getting a "missing/wrong UVs" error and the textures dont load, then when I try to place my model, I get a building instead?
http://i.imgur.com/rC8ARSS.jpg (http://i.imgur.com/rC8ARSS.jpg)
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There's a bug in the builder window in the latest update, places a wrong object, working on it.
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Oh, ok. Any idea about the UV error and on texture? :)
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Did you convert the textures to DDS? Those UV errors can be usually ignored ...
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Yup, converted all the textures, though there are many and various types of .dds... I can upload a copy somewhere if you want to try it yourself?
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Yes, you can export it as a package and share somewhere.
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I think you just fixed the placement bug? :D
Doh! I just had to manually enter the texture filenames into the .matlib file XD
http://i.imgur.com/eeE97L0.jpg (http://i.imgur.com/eeE97L0.jpg)
The normal maps dont seem to work though and I'm guessing tex_reflectance equates to specular mapping?
Here is a copy of the model: lp_mech01.rar (https://mega.co.nz/#!RwYVEDQI!XUoNuy2_jEfdmMMw1-6KfxdhiO8mjnqFv9JdedYz7QM) (2.1 MB)