Outerra forum
Anteworld - Outerra Game => Modding: Importer, Tools & Utilities => Topic started by: bugsblake on June 07, 2013, 08:15:57 pm
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hi all! is there a tut on how to set up planes in max? if not anyone whos already done it want to make one? or just rig this one! would really like to get this running!
one last thing, any reason a dds file wont read in outerra? ive exported the diff many time and always cant load the dds? any ideas? thanks
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hi all. ok i made the jsbsim files here http://jsbsim.sourceforge.net/aeromatic2.html (http://jsbsim.sourceforge.net/aeromatic2.html)
but now im stuck and need help from someone here who knows what they are doing! ive never done anything like this! so a little advice would be a big help!
thanks
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hi people! well ive got this all working nice now! flys good after some work on engine and prop files! just need to get landing gear working now and then i will release it!
still having a problem with the texture though! it says it cant read the dds file? just shows up black! the texture size is 4096! but i tried making it smaller and that didnt help? any ideas why the dds file cant load? thanks
ps. this is a reaper not a predetor, my bad! lol
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Maybe the filename is too long? Importer has some internal limits that are sometimes getting in the way (it's a bug).
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you know what! the file name is very long! i bet thats it! should be able to get it working now! thanks cameni! :D
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thanks a lot cameni! worked! :D now soon as i work out how to get the landing gear animated i will release it! gonna check out the mig29 and see if i can work it out from that! thanks again mate! :)
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does outerra support bump maps?
im looking in the matlib file and i see diffuse, normal, env, opacity and reflectance! can i just add "bump"?
thanks
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Normal/bump map, isnt it the same thing as far as visually?
On the other end, parallax bump map could be a nice complement to normal.
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was thinking that myself! but got busy working on another file! thanks :)
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ok dont think i will have this finished today! maybe? dont know? there is a lot of code in the mig29.js for animating the landing gear! some i need, other bits i dont! first i have to work it out.
then hope i linked it up right in max! i linked the wheels to the landing gear, then the gear and everything else to the body! thinking that the wheels would have to follow the gear when it closes, seems like the right way to rig it but cant say till i get the gear moving!
also i think i need to resize it by about 50%!
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ok after i resized the reaper i had to set it up again to sit on the ground, first person view and the matlib again!
after pulling all the code from the mig29's js file for animating the landing gear, im sorry to say i cant work with this! there is far too much for me to work out from this code! one bit connected to another to another and so on!
i cant seem to break it down! all i have is 3 wheels and 3 landing gear arms! just 6 bits! the mig29 has loads move moving bits, rods, gear, objects!? im lost!
who set up this mig29? need to ask them for help!
so untill the landing gear is working i wont be releasing the reaper! no point if i cant put the gear away! once thats done its all finished and ready to be posted here for download! ;)
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I know how you feel, I've been experimenting with importing some models but I have yet to get any vehicles working at all XD
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Hey, that predator si nice! :D Looks pretty good.
I know how you feel, I've been experimenting with importing some models but I have yet to get any vehicles working at all XD
Lol, you're like me, I managed to get one to show up in outerra but that's where it all finished, lmao
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ok thanks to ddenn it looks like this will be finished today! need a while to wake up first! :)
my mistake, although the topic says predetor, its an MQ-9 Reaper! my bad! ;)
anyway will be ready do download later!
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ok tryin to get the landing gear done so i can release this but im getting an error in the script?
something about an unexpected token in this line:
geom.rotate_joint_orig(front_arm, jsb['gear/gear-pos-norm']) * 3.14, {x:-1,y:0,z:0}); // landing gear front arm animation
anyone see a problem with it?
thanks
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geom.rotate_joint_orig(front_arm, jsb['gear/gear-pos-norm']) * 3.14, {x:-1,y:0,z:0}); // landing gear front arm animation
geom.rotate_joint_orig(front_arm, jsb['gear/gear-pos-norm'] * 3.14, {x:-1,y:0,z:0}); // landing gear front arm animation
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thanks cameni :D
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Hey there. Did you manage to get this finished?
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it flys but never finished doing the landing gear! when I get round to doing it, it will be released! ;)
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Nice UAV, looking forward to flying it.
Soon perhaps we will be playing a simulator game where you enter an operating station and simulating a UAV simulator :V
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funny you ask that! after loosing everything i ever made after a hard drive died on me, i still have a copy of this on mediafire! :D i never got it finished as the landing gear dont close, was having a lot of trouble with that part! but she flys, working flaps! lol anyway heres the file as it is! im not going to be able to get any work done on it for about a week or so as im busy with other things at the moment, but if anyone else wants to finish the landing gear and post the script, please feel free! :)
http://www.mediafire.com/download/gzlh9d66x9nxgd6/MQ_9_Reaper.bugsblake.otx (http://www.mediafire.com/download/gzlh9d66x9nxgd6/MQ_9_Reaper.bugsblake.otx)
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Hmm, can't seem to spawn it from vehicles menu or from objects menu, just get this error-
Error: Failed to create dynamic object; aircraft: cannot load flight dynamic model MQ9 Reaper.
It could be something on my end though maybe, not really sure.
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i exported from outerra so all should be there! i know with the old exporter it didnt include the jbs sim files but i thought the fixed that! look in the reaper folder, C:/users/youruser/outerra/packages/bugsblake/MQ9_reaper and see if the engine and aircraft folders are there, if they are just copy them to to the mail outerra folder! that should get it working! if the folders are missing, let me know and ill post a link to them! :)
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Please see the instructions here about how to prepare the model without external dependencies: http://forum.outerra.com/index.php?topic=1778.msg21198#msg21198 (http://forum.outerra.com/index.php?topic=1778.msg21198#msg21198)
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ok thanks cam! repacked! this one should work.
http://www.mediafire.com/download/yd9y7yxx3d0r78k/MQ_9_Reaper.bugsblake.otx (http://www.mediafire.com/download/yd9y7yxx3d0r78k/MQ_9_Reaper.bugsblake.otx)
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Ah there we go! Works perfectly thanks, flies like a dream honestly to me, very responsive and stable, much easier to handle than the other aircraft I think it's a nice starter plane for those who don't yet fully grasp flight in Outerra, use of flaps etc.
Yes I could very well imagine a UAV simulator now 8)
(http://i.imgur.com/yrc273M.jpg)
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thanks! glad your enjoying it! yh i find it fun to fly! i will get the landing gear working soon as i have the time to work on it again, then i will upload finished model! :)