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Anteworld - Outerra Game => Modding: Importer, Tools & Utilities => Topic started by: bugsblake on June 13, 2013, 07:48:24 pm

Title: full vehicle setup 3ds max to outerra
Post by: bugsblake on June 13, 2013, 07:48:24 pm
hi people.

ive done a start to finish basic vehicle import tutorial from 3ds max!

comes in 3 parts!
1: max setup and export.
2: outerra import and setup with basic drive script and sounds.
3: texture convert to dds and matlib file.

needed plugins and files below each video.

part 1:
outerra vehicle setup max (http://www.youtube.com/watch?v=N85-bFMPih4#ws)

OpenCOLLADA plugin:
https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools (https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools)

part 2:
outerra vehicle scale and drive setup (http://www.youtube.com/watch?v=ZmwIm6_sE90#ws)

test sounds and vehicle script:
http://www.mediafire.com/download/psjt71xw2kod4vs/test_sounds_and_drive_script.rar (http://www.mediafire.com/download/psjt71xw2kod4vs/test_sounds_and_drive_script.rar)

part 3:
outerra vehicle texture and matlib (http://www.youtube.com/watch?v=3N97ZVLodyU#ws)

photoshop dds plugin:
https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop (https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop)

test matlib
http://www.mediafire.com/view/eifyde770ew1r2x/test.matlib (http://www.mediafire.com/view/eifyde770ew1r2x/test.matlib)
Title: Re: full vehicle setup 3ds max to outerra
Post by: ZeosPantera on June 13, 2013, 10:46:24 pm
Excellent. This definitely makes it on to the subreddit.
Title: Re: full vehicle setup 3ds max to outerra
Post by: PytonPago on June 14, 2013, 02:44:06 am
A nice how-to !
Title: Re: full vehicle setup 3ds max to outerra
Post by: bugsblake on June 14, 2013, 09:34:50 am
thanks guys! :)
Title: Re: full vehicle setup 3ds max to outerra
Post by: Steve.Wilson on June 14, 2013, 12:31:07 pm
I hate to be negative, but it would have been nice to have a verbal sound track to explain what you're doing.
Title: Re: full vehicle setup 3ds max to outerra
Post by: bugsblake on June 14, 2013, 01:57:59 pm
i dont have a mic! so thats why! i made it very clear what is being pressed and hover over buttons to give you time to see! the quality is clear enough to see everything.

plus if your not sure about anything you can always ask! im happy to help! ;)
Title: Re: full vehicle setup 3ds max to outerra
Post by: Steve.Wilson on June 14, 2013, 02:32:49 pm
No need to explain your equipment inventory, Blake.

And after careful thought, I've decided to amend my first response to simply encourage you to add a voiceover when you can.  You will magnify the effectiveness and utility of your tutorial many times over if you can do so.

My first response was unacceptably preachy.  Sorry about that.
Title: Re: full vehicle setup 3ds max to outerra
Post by: bugsblake on June 14, 2013, 06:58:39 pm
its all good mate! i would have rather used a mic but was asked to do a tut by another member here! so thats what i came up with short notice.

may do another later with more advanced bits like shifter and pedals, speedo and revs! but will wait till i have the mic to do that! plus i need to learn a bit more about the script myself before trying to teach others!
Title: Re: full vehicle setup 3ds max to outerra
Post by: Steve.Wilson on June 14, 2013, 07:29:19 pm
Cool.  By the way....you're clearly no newbie, dude. ;)
Title: Re: full vehicle setup 3ds max to outerra
Post by: bugsblake on June 14, 2013, 09:20:30 pm
nah been into modding for years! all started back with gta vice city like some 10 years ago!

been using max on and off for about 8 years! so know my way around it well! just forget bits at times and have to look it up again! im far from a pro but i know what im doing! ......most of the time! :)

Title: Re: full vehicle setup 3ds max to outerra
Post by: Steve.Wilson on June 15, 2013, 04:52:57 am
Look under yer post count on the left, mate.  Sez NEWBIE.  :D

Clearly you should be promoted to at least Master of Disaster....   ;D
Title: Re: full vehicle setup 3ds max to outerra
Post by: bugsblake on June 15, 2013, 07:57:10 am
oh yeah! guess i should change that! :D
Title: Re: full vehicle setup 3ds max to outerra
Post by: monks on June 16, 2013, 05:11:01 am
Nice one! Extremely helpful.

monks
Title: Re: full vehicle setup 3ds max to outerra
Post by: aWac9 on June 16, 2013, 10:25:34 am
contribution, if that were not of interest.
autodesk sds Max - Animation
https://docs.google.com/file/d/0ByvZphutZkKcd1VseGM1akZkNFk/edit
Title: Re: full vehicle setup 3ds max to outerra
Post by: aWac9 on June 16, 2013, 10:31:36 am
contribution, if that were not of interest.
autodesk 3ds Max - Animation
https://docs.google.com/file/d/0ByvZphutZkKcd1VseGM1akZkNFk/edit
Title: Re: full vehicle setup 3ds max to outerra
Post by: aWac9 on June 16, 2013, 10:32:50 am
contribution, contribution, in case it's of interest.
autodesk 3ds Max - Animation
https://docs.google.com/file/d/0ByvZphutZkKcd1VseGM1akZkNFk/edit
Title: Re: full vehicle setup 3ds max to outerra
Post by: rudedog97 on April 05, 2016, 09:51:09 am
It is great that someone has started a how to.  The SM11 video talks about a script file.  any idea where I am supposed to get this file from  https://www.youtube.com/watch?v=vLtqhXIuSG0
Title: Re: full vehicle setup 3ds max to outerra
Post by: Acetone on April 05, 2016, 11:55:44 am
It is great that someone has started a how to.  The SM11 video talks about a script file.  any idea where I am supposed to get this file from

Vehicle script are located in the object package directory, in this case C:/Program Files/Outerra/Anteworld/packages/outerra/SM11/sm11.js

You can learn more about vehicles scripts here: http://xtrac.outerraworld.com/ (http://xtrac.outerraworld.com/)
Title: Re: full vehicle setup 3ds max to outerra
Post by: patmarrnc on November 15, 2017, 04:14:52 pm
AWESOME! I was hoping somebody would take the time to create a step-by-step tutorial... and though I'm not ready for this yet, its just a matter of time. Now I know where to find it.  Thank you! Greatly appreciated!