Outerra forum
User mods, screenshots & videos => Watercraft => Topic started by: bugsblake on June 16, 2013, 11:55:33 am
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hi all.
just wondering if there is any ETA on watercraft support in outerra?
really want to get theses gorgeous models in! plus some jet ski's and hovercrafts! :)
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Damn nice yachts ...
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init just! :D want theses in too! ;)
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Damn nice yachts ...
I second that! Really nice boats.
Marko
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just wondering if there is any ETA on watercraft support in outerra?
Honestly I haven't put much thought into it yet. I was thinking about finding some simulation code for that, but now I think it should be built into the vehicle simulation code, as a force that the water and waves exert on the vehicles. That way it should be easier to have hybrids too.
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that sounds great cameni! so you got someone working on that now or is it in the pipeline?
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init just! :D want theses in too! ;)
hehe, I know the man, this (1st-photo) boat
has constructed and has built. It is a Russian
and one can find him here...
vers. 1
http://www.forum.jgr124.ru/viewtopic.php?p=5097#p5097 (http://www.forum.jgr124.ru/viewtopic.php?p=5097#p5097)
http://www.forum.jgr124.ru/viewtopic.php?p=5261#p5261 (http://www.forum.jgr124.ru/viewtopic.php?p=5261#p5261)
http://www.forum.jgr124.ru/viewtopic.php?p=5723#p5723 (http://www.forum.jgr124.ru/viewtopic.php?p=5723#p5723)
http://www.forum.jgr124.ru/viewtopic.php?p=5732#p5732 (http://www.forum.jgr124.ru/viewtopic.php?p=5732#p5732)
vers. 2
http://www.forum.jgr124.ru/viewtopic.php?p=19559#p19559 (http://www.forum.jgr124.ru/viewtopic.php?p=19559#p19559)
http://www.forum.jgr124.ru/viewtopic.php?p=15867#p15867 (http://www.forum.jgr124.ru/viewtopic.php?p=15867#p15867)
http://www.forum.jgr124.ru/viewtopic.php?p=15868#p15868 (http://www.forum.jgr124.ru/viewtopic.php?p=15868#p15868)
a really very nice boat, I find.
;)
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Sounds interesting Cameni, looking forward to the progress! :)
Marko
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If somebody interests, here is still be
Company link, and the boat is called ELLIPS 28.
http://www.paritetboat.com/ellips28.htm (http://www.paritetboat.com/ellips28.htm)
;)
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When ships come in, can we move around on the deck?...
..
.
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Arg!
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The question should be: when objects came in, can we move on them? If that is the case, ships are also included.
The collision boxes decide wether you can walk on the object or not. But collision boxes arent implemented yet.
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So, will the collision be made by the engine, or do we have to make it?
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I expect the engine does the collission detection, but we have to generate the collission boxes
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I hope the importer will be able to handle generation of collision.
This is 2013, and some things need to be effective, and collision proxies should be automatic if needed.
I even dream of Outerra/Brigade mixture :P
Wet dream etc, but who knows what the Gods might bring :)
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Yeah, maybe there is an approximated collission box system possible. Its like dividing the model space into its voxels to a predefined resolution. But such tools need time. Devs dont have that much of it ;)
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Cant the importer convert an LOD (medium detail) into a collision box?
The LOD`s are made by the engine anyways.
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Collission detection isnt implement yet. The only collission you can make is against the terrain.
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Lets wait then, shall we?
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http://xtrac.outerraworld.com/trac.fcgi/wiki/vehicle_params (http://xtrac.outerraworld.com/trac.fcgi/wiki/vehicle_params)
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Um.. http://www.outerra.com/forum/index.php?topic=2174 (http://www.outerra.com/forum/index.php?topic=2174)