Outerra forum

Outerra Apps => Games => Topic started by: James on July 26, 2013, 04:58:04 am

Title: Global MMORPG
Post by: James on July 26, 2013, 04:58:04 am
My friend and I were discussing about a game we could make when the engine is capable of being coded with Lua, because we both know Lua pretty well. And I thought about an apocalyptic MMORPG in which players can go all over the Earth to play. There'd be airports, towns, cities, and houses along the road. People could live in houses and build it up, go out to a mine to get some material, cut down some wood, build solar panels, windmills, etc.. Players could either look for fights in major towns/cities or go out far into the wild and find a house to live in. The player when spawn with a menu to select an airport to spawn at. From there, it'd obviously be safe inside, they could leave to get a car nearby and drive away, or maybe get an airplane from the runway and find a home somewhere safe, or even find someone else's home. -- Something along the lines of that. But if the engine is a full world engine, why not put use to it? ;)

(All of this should be capable, though. Right? I'd realize it'd take a team of people to do a lot of it. XD)
Title: Re: Global MMORPG
Post by: Peca on July 26, 2013, 10:46:01 pm
I like the idea, but unless you come up with some genius idea how to make people cerate the world themselves (Minecraft style), you would need an enormous team, time and budget.
Title: Re: Global MMORPG
Post by: ZeosPantera on July 26, 2013, 11:45:02 pm
unless you come up with some genius idea how to make people create the world themselves

Just tell people they can create the whole world themselves. They will come.
Title: Re: Global MMORPG
Post by: Jagerbomber on July 27, 2013, 12:32:30 am
unless you come up with some genius idea how to make people create the world themselves

Just tell people they can create the whole world themselves. They will come.

This.
Title: Re: Global MMORPG
Post by: James on July 27, 2013, 05:47:07 am
Well, make a game like that. Then if people like it you can use the money you get from that game to make the one I'm talking about.
Title: Re: Global MMORPG
Post by: MarkusRunk on February 20, 2014, 03:02:17 am
My friend and I were discussing about a game we could make when the engine is capable of being coded with Lua, because we both know Lua pretty well. And I thought about an apocalyptic MMORPG in which players can go all over the Earth to play. There'd be airports, towns, cities, and houses along the road. People could live in houses and build it up, go out to a mine to get some material, cut down some wood, build solar panel (http://www.shinesolar.net), windmills, etc.. Players could either look for fights in major towns/cities or go out far into the wild and find a house to live in. The player when spawn with a menu to select an airport to spawn at. From there, it'd obviously be safe inside, they could leave to get a car nearby and drive away, or maybe get an airplane from the runway and find a home somewhere safe, or even find someone else's home. -- Something along the lines of that. But if the engine is a full world engine, why not put use to it? ;)

(All of this should be capable, though. Right? I'd realize it'd take a team of people to do a lot of it. XD)
You have raised valid point.. Anybody applied it or not?
Title: Re: Global MMORPG
Post by: PaulMoffat on February 20, 2014, 03:09:51 am
Isn't that the idea behind Anterra? I mean, to build a world?
Title: Re: Global MMORPG
Post by: PytonPago on February 20, 2014, 06:55:23 am
Isn't that the idea behind Anterra? I mean, to build a world?

 ... Antenworld had an futuristic apocalypse scenario, where the last people are actually come-backers form a interstellar travel to Sirius ( ?? ) and back and found that we actually ended up pretty dead on the earth, so they try find whats behind the disappearance (i bet on the usual - few hudred tousand nutcases done something very stupid - scenario  :D ) ... IF I RECALL THAT GOOD.   :)  Cant well remember where the topic about it sits. I think there was a discussion of this scenario being friendly towards the "populating" of the entire Earths face heavily with stuff being then obsolete.  ;D
Title: Re: Global MMORPG
Post by: DeanosBeano on February 20, 2014, 02:42:17 pm

 this is what Anteworld is

 The Genesis wave (http://www.youtube.com/watch?v=NM1r37zIBOQ#)

 Now we must all build our worlds and interactions :)
Title: Re: Global MMORPG
Post by: PaulMoffat on February 20, 2014, 10:45:37 pm
lol what? you sure the video isn't playing in reverse?