Outerra forum
Anteworld - Outerra Game => Modding: Importer, Tools & Utilities => Topic started by: actionary on December 21, 2013, 05:10:20 pm
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Hi all,
--- I searched by couldn't find a useful Maya-export-with-Collada-and-import-to-Outerra tutorial.
I'm working on a warbird model and I'm using Maya. I'm far from being an expert on modeling, and this is the first time I ever attempted to make a mod for a game.
Aim: At this stage, I only want to see my model in the Outerra world.
Situation:
1. I'm not even sure that I should do this this way, but what I do is I combine all objects before I click "export selected."
2. I try to import the model, but Outerra crashes immediately.
I might be trying the wrong thing or my model may well have serious flaws - I don't really know the reason. I think I just need a good Maya export tutorial for Outerra.
Thanks all in advance.
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Have you tried to export an FBX and use the outerra FBX importer? In game, press ctrl F7 to open it. I dont know about maya, but sketchup and 3ds max fbx import pretty well.
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Worked like a charm :) Thank you very much, sir.