Outerra forum

User mods, screenshots & videos => Vehicles => Topic started by: DeanosBeano on January 28, 2014, 06:18:27 pm

Title: First Go : horses for courses
Post by: DeanosBeano on January 28, 2014, 06:18:27 pm

 Hi All ,

  probably not the best thing to do by making a car horse for my first addon  but  i would like to think one day there will be Keyframes and such in this Engine so i will remember this first attempt with a smile i am sure :).

 The Model i bought a lisence for another game many moons ago from Bob Marshall

 Warning if you dont like horses and things this could take up 3 mins of your life you will never get back .
 its meant as an experiment so i could learn and enjoy the Outerra engine , i dont inted to release until the Engine or  I develop the Skillz to make it half decent

 horse test dummy (http://www.youtube.com/watch?v=xBbQh6X6cf0#ws)

 apologies  havent quite sussed the youtube embed either yet .

 
Title: Re: First Go : horses for courses
Post by: GodotWaits on January 28, 2014, 08:13:05 pm
Haha! Nice start!

I'd be interested in running horses off mountains and cliffs to see how they react with the environment if they can end up with animations and real physics :P

Keep us posted :)

GodotWaits
Title: Re: First Go : horses for courses
Post by: Jagerbomber on January 28, 2014, 09:46:59 pm
 ;D Going to Candy Mountain?
Title: Re: First Go : horses for courses
Post by: ZeosPantera on January 29, 2014, 12:34:12 am
You best post this to www.reddit.com/r/outerra (http://www.reddit.com/r/outerra) before I do. All the upvotes.
Title: Re: First Go : horses for courses
Post by: PytonPago on January 29, 2014, 05:08:38 am
... that transparent wheels on the horsy ...  ;D Very good indeed.  :D Doe, animated horses as means of transport would be interesting indeed ...
Title: Re: First Go : horses for courses
Post by: Juggernautz on January 29, 2014, 09:31:08 am
Pfff. That vehicle looks like it's only one horsepower... :P
Title: Re: First Go : horses for courses
Post by: DeanosBeano on January 29, 2014, 01:04:30 pm
 Thanks for replies  all
 good to be here again at the beggining of something special , a feeling  i didnt have since 2001 when i first opened a game demo called operation flashpoint from a magazine , this engine will no doubt be the foundation of another breakthrough at sometime soon i am sure :).

 My intention is purely and simply to learn all the attributes of turrets ,suspenion et al on a silly addon which is fun and educational and hopefully my notes will guide me for the real toys when the Engine develops , youcan see from my Youtube channel i am never convrntional always creating workarounds , thats my style to be a Problem solver and find ways to do something that shouldnt be done lol.
 anywa thats me in a nutshell hopefully this will be a good ride .
Title: Re: First Go : horses for courses
Post by: PytonPago on January 29, 2014, 02:31:08 pm
... i am never convrntional always creating workarounds, thats my style to be a Problem solver and find ways to do something that shouldnt be done lol.
 anywa thats me in a nutshell hopefully this will be a good ride .

Thats da spirit, lad !
Title: Re: First Go : horses for courses
Post by: Timmo on January 29, 2014, 03:57:22 pm
Horse Trekking Simulator 2014? ;)
Title: Re: First Go : horses for courses
Post by: DeanosBeano on January 29, 2014, 06:21:43 pm
Horse Trekking Simulator 2014? ;)

 haha  you never know  ;)

horsey outerra (http://www.youtube.com/watch?v=fcYMc18sa6E#ws)
Apologies for sound seemed i broke my stero mix settings :(
Title: Re: First Go : horses for courses
Post by: DeanosBeano on February 01, 2014, 07:55:50 am
Update

 Very simple proof of concept , i hope you can undersatnd this is only really a view into me learning the scripting rather than trying to justify that a horse can be made this way :)

horse leg test outerra (http://www.youtube.com/watch?v=-PDFyaMh_H8#ws)
Title: Re: First Go : horses for courses
Post by: ZeosPantera on February 01, 2014, 02:23:00 pm
Ridin' Dirty. Definitely needs more horse noises.
Title: Re: First Go : horses for courses
Post by: DeanosBeano on February 02, 2014, 03:40:03 am

Yeah hopefully they will allow a noise per surfacetype #asphalt #dirt  etc
Title: Re: First Go : horses for courses
Post by: Planets on March 08, 2014, 02:23:04 am
Very nice, you have me suddenly imagining Mountain Blade Warband with Outerra... Theres never enough room for cavalry charges of massive proportions in Mount & Blade, but in Outerra there sure are...

Hmm, Mount & Blade and Outerra, I'm liking the sound of that.
Title: Re: First Go : horses for courses
Post by: PytonPago on March 08, 2014, 03:46:24 am
Very nice, you have me suddenly imagining Mountain Blade Warband with Outerra... Theres never enough room for cavalry charges of massive proportions in Mount & Blade, but in Outerra there sure are...

Hmm, Mount & Blade and Outerra, I'm liking the sound of that.

Well ... here they could get even lost somewhere. 

-  CHARGE ! AHAAAAA ...  !!! .......... Where the hell is everyone ?  :D
Title: Re: First Go : horses for courses
Post by: Planets on March 08, 2014, 09:38:10 pm

Well ... here they could get even lost somewhere. 

-  CHARGE ! AHAAAAA ...  !!! .......... Where the hell is everyone ?  :D

AHahaha, imagine stumbling onto the surviving stragglers of your battle from a year ago in some random forest!