Outerra forum
User mods, screenshots & videos => Vehicles => Topic started by: GodotWaits on January 29, 2014, 04:51:56 pm
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Hi all,
Could someone tell me how much detail is needed for a vehicle to work with parameters like suspension etc.
Do I need to make 3D models of the shocks and springs? or can the wheels be directly attached to the chassis?
I tried importing a model from Sketchup adding giucam's engine.js... Yet when I import it, I get an error concerning the vehicle's centre of gravity and also that the file (in this instance Lancia_Delta_S4) doesn't exist... Where am I to put the script file and does anyone know how to correct the centre of gravity issue?
If anyone could direct me to a place where all the knowledge needed for creating a working model can be found, that'd be really appreciated.
GodotWaits
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for the center of gravity see the thread of mine veihicle not moving
someone explained it was because the Model had a defined Center of Mass and the script i attached had a
command called com { 01,02,03} or similar , i removed that and the center of gracity error went
if you dont have a center of mass in your model then the numbers are wrong in the script in relation to the model Y+ is forward Z+ is Up and X+ is Right of (0,0,0) of the Model IIRC
in terms of the axles in a basic model you dont need them so i figured as long as you use simple this addwheel if you use the addweelswing(TBC) you need an array of the axle and an wheel and wheelparameter
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We have a wiki for that:
http://xtrac.outerraworld.com/trac.fcgi/wiki/vehicle (http://xtrac.outerraworld.com/trac.fcgi/wiki/vehicle)
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Thanks guys!
I tried the first suggestion by DeanosBeano but I had no joy. The wiki will be handy, thanks a million necro!
GodotWaits