Outerra forum

Anteworld - Outerra Game => Terrain & terrain data issues => Topic started by: Kaybl3 on February 09, 2014, 08:56:18 am

Title: Render-distance
Post by: Kaybl3 on February 09, 2014, 08:56:18 am
Is there a way to push back render distance of trees? You can clearly see where the trees end and I wanted to expand the distance to make it look better, hope that's possible! Tried playing around with the terrain settings but nothing seems to make a visable change
http://i.imgur.com/hmlDx2p.jpg (http://i.imgur.com/hmlDx2p.jpg)
Title: Re: Render-distance
Post by: cameni on February 09, 2014, 11:38:37 am
Terrain quality affects it, together with tree coef. But the problem here is that there's a known bug when color of trees isn't properly matched in the distant part. Once this is fixed, the transition should be practically invisible.
Title: Re: Render-distance
Post by: HiFlyer on April 02, 2014, 09:51:40 am
Terrain quality affects it, together with tree coef. But the problem here is that there's a known bug when color of trees isn't properly matched in the distant part. Once this is fixed, the transition should be practically invisible.

I have seen the video about how the Near/far transition is handled in Proland, so i know how seamless it can appear. Looking forward to when you get to this in Outerra!