Outerra forum

User mods, screenshots & videos => Static models => Topic started by: Spartan46 on March 05, 2014, 12:04:22 am

Title: Halo: the maw level
Post by: Spartan46 on March 05, 2014, 12:04:22 am
 :D the maw level from halo 1!

(http://i.imgur.com/DWrCsSo.jpg)

(http://i.imgur.com/CJ2czOZ.jpg)

(http://i.imgur.com/6laEOz4.jpg)

(http://i.imgur.com/IxSpSDE.jpg)

(http://i.imgur.com/PknniRM.jpg)

(http://i.imgur.com/OUih4FX.jpg)

(http://i.imgur.com/aFoqTPT.jpg)

(http://i.imgur.com/aX4JPI2.jpg)

(http://i.imgur.com/XxyarF8.jpg)

(http://i.imgur.com/88v1o8e.jpg)

(http://i.imgur.com/pgdk1oU.jpg)
Title: Re: Halo: the maw level
Post by: ZeosPantera on March 05, 2014, 01:15:12 am
The Devs need to get that Auto-Haze off of the huge models. And some collisions so we can walk in it would be awesome.
Title: Re: Halo: the maw level
Post by: Spartan46 on March 05, 2014, 02:20:46 am
Oh yeah!
Title: Re: Halo: the maw level
Post by: PytonPago on March 05, 2014, 03:02:48 am
Aww .. i hate that jump-driving puzzle ! Why the heck would a vehicle storage section of a battle-cruiser look like that ?? :D
Title: Re: Halo: the maw level
Post by: Planets on March 07, 2014, 11:23:33 pm
The Devs need to get that Auto-Haze off of the huge models. And some collisions so we can walk in it would be awesome.

It looks really cool and realistic from far-away though, but I agree in that screen it should not be so hazy that close up.