Outerra forum

Outerra Engine => Ideas & Suggestions & Questions => Topic started by: John514 on March 29, 2014, 06:52:39 am

Title: Bigger on the inside?
Post by: John514 on March 29, 2014, 06:52:39 am
Planning on imporiting a TARDIS in Outerra. How do I make the interior bigger than the exterior?

For those who don`t know, a TARDIS is a fictional time machine and spacecraft in the British science fiction television programme Doctor Who and its associated spin-offs. Apart from the ability to travel in space and time (and, on occasion, to other dimensions), the most remarkable characteristic of a TARDIS is that its interior is much larger than it appears from the outside.
Title: Re: Bigger on the inside?
Post by: PytonPago on March 30, 2014, 04:22:16 pm
Planning on imporiting a TARDIS in Outerra. How do I make the interior bigger than the exterior?

For those who don`t know, a TARDIS is a fictional time machine and spacecraft in the British science fiction television programme Doctor Who and its associated spin-offs. Apart from the ability to travel in space and time (and, on occasion, to other dimensions), the most remarkable characteristic of a TARDIS is that its interior is much larger than it appears from the outside.

That could be a problem ... if ay mean to roam around that is. You could leave the one-sided outer phone booth faces whyle theyre are transparent, from the inner side, doe you get to see them geting off boundaryes. Other is to make it as a vehicle whyte hidding exterior, when entered or interior when gone out. Doe, you cant move around once you enter it as a vehicle as no FPS camera movements are yet there ...
Title: Re: Bigger on the inside?
Post by: John514 on March 30, 2014, 04:40:07 pm
I also think that I could essentially make a "portal" when you go trought the police box doors, and be transported to another model of the interior, if you understand what I mean to say... :S