Outerra forum

Outerra Engine => Development screen shots and videos => Topic started by: cameni on May 11, 2014, 04:47:28 pm

Title: HRTF binaural audio test
Post by: cameni on May 11, 2014, 04:47:28 pm
Binaural audio test - use headphones.

HRTF binaural audio test (http://www.youtube.com/watch?v=3b5J1OaP3pU#ws)
Title: Re: HRTF binaural audio test
Post by: Acetone on May 11, 2014, 05:00:39 pm
A few weeks ago, I was watching (well, listening...) this video : https://www.youtube.com/watch?v=IUDTlvagjJA (https://www.youtube.com/watch?v=IUDTlvagjJA) and I thought it will be awesome to add this kind of trick into a 3D game engine to simulate accurate sounds position for human ears.

Seems like you did it for Outerra :)
Title: Re: HRTF binaural audio test
Post by: ZeosPantera on May 11, 2014, 08:18:05 pm
Love you buddy.. This is an important update!
Title: Re: HRTF binaural audio test
Post by: OttoPus on May 12, 2014, 09:20:37 am
Truly amazing.

Hearing is a very understimated part of the way that our senses gives us the representation of the world.

Every little aspect of a sound environment tells us a lot of things even without using eyes (although eyesight has greater priority - there are a lot of tests about this matter).

This is a giant step forward in the path of making the ultimate immersive experience in a simulated world, well done!
Title: Re: HRTF binaural audio test
Post by: Foxiol on May 12, 2014, 12:10:24 pm
Amazing work...I´m a sound nut and I love this. Directional sound FTW!!!
Title: Re: HRTF binaural audio test
Post by: M7 on May 12, 2014, 01:03:36 pm
That a great development. Now does sound have the ability to travel? Like if an explosion happen at a km or two distance, do we get a delay between the visual and sound?
Title: Re: HRTF binaural audio test
Post by: cameni on May 12, 2014, 02:56:16 pm
That's not yet implemented, but I noticed that the new audio library we used here has a latency extension that maybe could be used for that.
Title: Re: HRTF binaural audio test
Post by: aWac9 on May 12, 2014, 03:25:38 pm
fantastic
an enormous contribution, a new value to Outerra.
my most sincere congratulations.
evolution 2012 . 2014
http://youtu.be/sIkl08xlKqM (http://youtu.be/sIkl08xlKqM)
Title: Re: HRTF binaural audio test
Post by: PytonPago on May 12, 2014, 04:21:02 pm
Nice ...  8)
Title: Re: HRTF binaural audio test
Post by: ZeosPantera on May 12, 2014, 04:27:49 pm
It needs some tweaking. It needs a bit heavier center weighting when the object is in front of you. I am sure the options exist.
Title: Re: HRTF binaural audio test
Post by: Abc94 on May 13, 2014, 10:30:40 pm
Good stuff!
Title: Re: HRTF binaural audio test
Post by: HiFlyer on May 14, 2014, 03:31:41 am
Nice.
Title: Re: HRTF binaural audio test
Post by: ProGamer on May 16, 2014, 09:09:45 pm
Is the Doppler effect in?
Title: Re: HRTF binaural audio test
Post by: cameni on May 17, 2014, 05:51:28 am
Doppler was there in the previous version as well.