Outerra forum

Outerra Engine => Development screen shots and videos => Topic started by: cameni on August 20, 2014, 05:05:10 am

Title: Outerra FMX 2014 presentation
Post by: cameni on August 20, 2014, 05:05:10 am
As some of you have noticed, Angrypig (http://www.fmx.de/typo3temp/pics/a197904e9c.jpg) gave a presentation about Outerra at FMX 2014 conference in Stuttgart. We still didn't receive the recording from that session to share with you, but here's an excerpt from the presentation, using HTML5 with some "live" slides showing some of the procedural effects in use in OT:

Outerra FMX 2014 (http://forum.outerra.com/FMX/presentation/)

(not tested how it works across different browsers, used Chrome)
Title: Re: Outerra FMX 2014 presentation
Post by: Levi on August 20, 2014, 06:04:35 am
Very nice presentation!

(not tested how it works across different browsers, used Chrome)
(Tested. It works fine with Chrome and Opera :) )
Title: Re: Outerra FMX 2014 presentation
Post by: clawhammer on August 20, 2014, 06:43:20 am
Very cool indeed! Love the grass "growing" slides. :)
Title: Re: Outerra FMX 2014 presentation
Post by: ZeosPantera on August 20, 2014, 10:24:48 am
Works Fine in Firefox! I can hear him talking about it in my mind. Sound awesome.
Title: Re: Outerra FMX 2014 presentation
Post by: Andy81le on August 20, 2014, 12:37:15 pm
Impressive presentation!! Keep up the good work and Outerra has a bright future ahead!
Title: Re: Outerra FMX 2014 presentation
Post by: Jagerbomber on August 20, 2014, 01:15:32 pm
I always kind of wondered since I first saw it....  Why does the "rock displacement" pretty much only work outwards?  Why doesn't it also work inwards... just to keep closer accuracy to terrain elevation?  Like average it out closer to the default terrain instead of only pushing outwards (of course while making sure it doesn't cause weird kinks, spikes, or gaps).
Title: Re: Outerra FMX 2014 presentation
Post by: cameni on August 20, 2014, 04:11:01 pm
Inwards are much rarer. It actually does both, but it's biased outwards because it looks better, more natural. You don't see many "rock holes" out there, since they are much more stable erosion-wise.
Title: Re: Outerra FMX 2014 presentation
Post by: KelvinNZ on August 20, 2014, 04:40:26 pm
This is a really informative and thorough presentation.
Title: Re: Outerra FMX 2014 presentation
Post by: sniperwolfpk5 on August 21, 2014, 12:04:06 am
Nice presentation. Very informative and ppl will know how hard things if you want real scale and effects
Title: Re: Outerra FMX 2014 presentation
Post by: baber on August 21, 2014, 04:33:05 pm
So much potential !
Title: Re: Outerra FMX 2014 presentation
Post by: HiFlyer on August 30, 2014, 02:54:55 am
Is there a part 2?
Title: Re: Outerra FMX 2014 presentation
Post by: Revolver on August 30, 2014, 06:26:08 am
I has not known about that. Thanks for info, Brano &. Laco! Very clear and dressed up presentation.  :)

Title: Re: Outerra FMX 2014 presentation
Post by: cameni on August 30, 2014, 07:26:23 am
Is there a part 2?
There was some company info before these slides and some non-procedural engine info after, but they weren't so interesting & animated.
Title: Re: Outerra FMX 2014 presentation
Post by: Foxiol on January 18, 2015, 03:14:46 pm
Great presentation. Understandable even for those who have no idea about everything shown there.