Outerra forum

User mods, screenshots & videos => Static models => Topic started by: jskoker on August 26, 2014, 03:49:54 pm

Title: First attempt at importing...
Post by: jskoker on August 26, 2014, 03:49:54 pm
(http://i.imgur.com/qrWTnTi.jpg)

(http://i.imgur.com/9kgaaTc.jpg)

Nailed it...   

I think I may have done something wrong. :D
Title: Re: First attempt at importing...
Post by: necro on August 27, 2014, 01:42:26 am
In blender the exporter supports to define the axis, which fbx has to use. I'm sure 3dmax is working similar ;)