Outerra forum
Anteworld - Outerra Game => Tech demo, support, updates => Topic started by: xix on September 14, 2014, 07:05:53 am
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I have a DK2 and heard how good this was with it, so DL the tech demo to try it. When entering the world I have strange moving block artifacts and the world is very washed out with no textures?
I have a HD7950 with the 12.1 drivers.
Any ideas?
(http://i.imgur.com/kO88qNg.jpg)
(http://i.imgur.com/1GQACx6.jpg)
Thanks!
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Try updating to the latest AMD drivers. I am usign 14.7 RC3 (beta driver) - works better than the official 14.4 for me.
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12.1 drivers are now probably too old for Outerra, there were lots of bug fixes in OpenGL since 2 years ago.
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Oh sorry, 12.1 is my catalyst version not my driver version. I have the latest standard drivers from AMD but will install the beta driver and report back. Cheers!
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Well, the beta drivers fixed it thanks.
I have the game running on DK2, but even turning down the graphics options I get horrendous judder if I look at anything but straight at the ground (only place I get 75fps).
If I look up, at the surroundings, even without moving, the framerate drops to around 55?!
A bit strange.
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Try turning off the terrain/tree shadows and AO, they are a bit demanding.
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Yeah I tried that, still the same framerate drop. It's unusual, because just facing the terrain, without moving or looking around, the framerate is static at around 55-ish.
I know my card is not cutting edge but it should be able to keep 75fps on this, surely>?
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It's hard to reach 75fps with that card in stereo rendering, with 3D grass. What fps are you getting without Rift in FullHD mode?
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It drops a bit when I look around, but other than that a pretty rock solid 60 fps. (that's with AO on and shadows turned on etc).