Outerra forum

User mods, screenshots & videos => Other => Topic started by: Haydz192 on November 08, 2014, 01:53:13 am

Title: [IDEA/EVENT] Outerra Racing League
Post by: Haydz192 on November 08, 2014, 01:53:13 am
So, I had the idea of an Outerra Racing League. Basically, a racing league. In Outerra. Funny that.
Rules:

Event Types:

Classes: (Classes will be refined if I can get good horsepower and weight numbers, lol)
Upcoming Races:
Location: TBD Date: TBC

Cheers for all the support and ideas coming!
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: ZeosPantera on November 08, 2014, 02:44:41 am
>> You have to remain in your vehicle at all times (If your car flips, you may spawn a new one at the point where you car flips/glitches)

You know the ~ key un-flips vehicles right? So that would be the thing to use. Also ALT+R is a full reset of the vehicle.

The issue is the 4 hour long recording, the game/exporter not crashing and then uploading to youtube. I don't think it is do-able in that sense.


That said I think some shorter 10 minute challenges would be awesome

Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Haydz192 on November 08, 2014, 03:03:18 am
Oh, didn't know there was an unflip vehicle shortcut, lol.
Yeah, I guess it could be an issue with bandwidth usage and all. Didn't think of that, so used to my unlimited internet ;)

Cheers for the support! I'm sure we'll come up with a way around it or whatever.
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Fighter117 on November 08, 2014, 03:08:28 am
It's a very nice idea ! I will participate ! ;)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Haydz192 on November 08, 2014, 03:28:26 am
It's a very nice idea ! I will participate ! ;)
Sweet. I'll send you a PM or something when I/we figure something out.
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Fighter117 on November 08, 2014, 04:29:25 am
OK thanks ! ;)
I'm okay to participate at a race of 10-15 minutes.
When we will have the multiplayer, i will be okay to participate at races like 1 houres with friends ! ;)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Haydz192 on November 08, 2014, 04:48:33 am
OK thanks ! ;)
I'm okay to participate at a race of 10-15 minutes.
When we will have the multiplayer, i will be okay to participate at races like 1 houres with friends ! ;)

Yeah, that's along the lines of what I was thinking. I'll set up shorter races for now, when we get multiplayer we can have loooong races :)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: pedropp222 on November 08, 2014, 05:45:10 am
Great idea! I look forward to participate :)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: ZeosPantera on November 08, 2014, 09:55:00 am
Just for inspiration. My friends and I have a map for rFactor that is 78km long. It looks like you are driving in atari because detail cant be any higher but it is HILARIOUS FUN

https://www.youtube.com/watch?v=fExWTIQegpQ

This is what I'd love to do in OT one day. I just hope the vehicle physics and netcode can handle it.
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: PytonPago on November 08, 2014, 04:48:07 pm
MACH 2 at second gear !   ;D  Yes, that what LAN-party OT sport racing should be.  8) Also, the off-road parts will be a hell lot more bumpy compared to that ...

P.S.: What was that reverse up-hill ? So much power !
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Haydz192 on November 09, 2014, 02:16:34 am
It's gonna be awesome when there's multiplayer that doesn't glitch or anything like that, and we can organise road trips and long-distance endurance races (like in the OP)


Can't wait, the future of OT is looking damn fine.
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: pedropp222 on November 11, 2014, 11:58:54 am
So, when does the first race start? :)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Acetone on November 11, 2014, 12:12:56 pm
It's a really funny idea !
If I have more time later, and if you are interested, I will try to find a nice spot and create a long track if you want a on-road theme for one of your races :)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: theshanergy on November 11, 2014, 12:20:24 pm
It's a really funny idea !
If I have more time later, and if you are interested, I will try to find a nice spot and create a long track if you want a on-road theme for one of your races :)

^^ Let's do this! Are you able to package individual roads or groups of roads in an otx file? How did you do your Alaska scene?
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Acetone on November 11, 2014, 01:38:23 pm
It's a really funny idea !
If I have more time later, and if you are interested, I will try to find a nice spot and create a long track if you want a on-road theme for one of your races :)

^^ Let's do this! Are you able to package individual roads or groups of roads in an otx file? How did you do your Alaska scene?

Yup, I just have to locate more or less where in the cache data is the modified area (if I share all my cache content that way, I will probably break a lot of user made locations) and pack it. Unfortunately, I'm away from my main PC for a few weeks, but I will do some tests when I'm back. It will be a nice break between two serious road placement sessions :)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: pedropp222 on November 11, 2014, 04:58:48 pm
Now that would be awesome! On top of that i had another idea. What about an on-road and/or off-road sprint race?
You start in a small village and you must get to the end by road(good for cars) or you can just off-road you way across the land (awesome for everything else). We just have to share the cache, which is not difficult and play by the rules!
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: theshanergy on November 11, 2014, 05:03:10 pm
Now that would be awesome! On top of that i had another idea. What about an on-road and/or off-road sprint race?
You start in a small village and you must get to the end by road(good for cars) or you can just off-road you way across the land (awesome for everything else). We just have to share the cache, which is not difficult and play by the rules!

yea it would be awesome if there were a few different routes, some on road, some off, with the option for some shortcuts that would be slow and/or steep. I guess we would need to agree on the vehicle selection as well. Either that or we could just post fastest times per vehicle (or vehicle class).
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: pedropp222 on November 11, 2014, 05:24:17 pm
Now its just a matter of finding a good spot and making it look cool for the race!
But first, I have another question. I have modified my vehicles scripts so they are faster / more off-road capable, etc. Will that be tolerated in the event or do you must use the original vehicle script?
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Haydz192 on November 11, 2014, 10:55:14 pm
I guess it'd be fine. Maybe I'll add a class-based system (as theshanergy suggested), so all the cars are grouped together for individual classes, and then an open class with everything all smooshed together.

Cheers for all the support, can't believe this took off like it did.
Oh, and I think we should host the first race in New Zealand! Especially the Wellington (bottom of North Island) area, there's a whole bunch of nice hills mixed with flat parts
Also, OP updated!
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: ZeosPantera on November 12, 2014, 02:40:42 am
I once put a race track around the rim of an active volcano off the coast of Africa.. Just saying.
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Haydz192 on November 12, 2014, 02:52:27 am
I once put a race track around the rim of an active volcano off the coast of Africa.. Just saying.
That sounds epic, hehe.
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: pedropp222 on November 12, 2014, 04:45:25 am
I once put a race track around the rim of an active volcano off the coast of Africa.. Just saying.

That was the video that made me fall in love with Outerra, and even though it didn't have sound i still watched 'till the end :P
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Jagerbomber on November 12, 2014, 02:23:37 pm
"active"
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Haydz192 on November 13, 2014, 04:16:56 pm
"active"
because active volcanoes actually erupt in OT.

...in a few years, maybe. :)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Acetone on January 19, 2015, 04:09:50 pm
(http://i.imgur.com/n3F2dIP.jpg)

30 minutes of work and I came up with an really cool race track in south America. It's a really long road (around 30min of driving). I've keep it fairly large in case of spinning.
I will modify some sections, add few props here and there and it will be ready for release :)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: pedropp222 on January 22, 2015, 04:27:45 am
Looks very nice!
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Acetone on January 27, 2015, 01:00:31 pm
Outerra race track    Download (http://www.mediafire.com/download/les67o2u7fglofx/Outerra_race.otx)

It's a fairly nice location, in Colombia (South America). I've kept the road really large to make it more enjoyable but remember: in Outerra overspeeding often end with insane loopings in the air. Try to keep a 70/80 mph max speed. I had a fairly nice experience with the Chevy, but I think a high-speed futuristic vehicule like F-Zero's ones would be the best :)


(http://i.imgur.com/3ACaB90.jpg)
(http://imgur.com/jlSk37C)

(http://imgur.com/H2qT5Bn)
(http://imgur.com/aPZfTMB)
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: aWac9 on January 28, 2015, 02:25:01 pm
great, it's a very nice with great views circuit .. maybe a little big roads .. but well .. congratulations
Title: Re: [IDEA/EVENT] Outerra Racing League
Post by: Haydz192 on May 11, 2015, 07:56:28 pm
Outerra race track    Download (http://www.mediafire.com/download/les67o2u7fglofx/Outerra_race.otx)

It's a fairly nice location, in Colombia (South America). I've kept the road really large to make it more enjoyable but remember: in Outerra overspeeding often end with insane loopings in the air. Try to keep a 70/80 mph max speed. I had a fairly nice experience with the Chevy, but I think a high-speed futuristic vehicule like F-Zero's ones would be the best :)


(http://i.imgur.com/3ACaB90.jpg)
(http://imgur.com/jlSk37C)

(http://imgur.com/H2qT5Bn)
(http://imgur.com/aPZfTMB)

Oh my, that looks fantastic. I've been inactive over the past few months, but hell, I think I need to play this a whole lot more lol.  I'll get a video up of my lap ASAP.