Outerra forum

User mods, screenshots & videos => Textures => Topic started by: konaone on November 28, 2014, 01:11:45 pm

Title: ah64 new textures
Post by: konaone on November 28, 2014, 01:11:45 pm
Hello everyone !!!
I decided to re-dress the beautiful AH64 !!
Apart from a few doubts about the implementation of the model (who did it? Mr. Outerra, because there are no drivers, because the carriage of tail does not rotate during taxiing, it would be very nice that the gun rotated to rotate the camera. ....... having said that .... all written on the fuselage are played upside down on the opposite side ......... I'd like to do the textures of the Israeli and Japanese versions ......
How do I create a map roughness ??
how can I increase the opacity .... or reduce the brightness ?? military means are usually pretty opaque
Title: Re: ah64 new textures
Post by: PytonPago on November 28, 2014, 01:32:49 pm

Hello everyone !!!
I decided to re-dress the beautiful AH64 !!
Apart from a few doubts about the implementation of the model (who did it? Mr. Outerra, because there are no drivers, because the carriage of tail does not rotate during taxiing, it would be very nice that the gun rotated to rotate the camera. ....... having said that .... all written on the fuselage are played upside down on the opposite side ......... I'd like to do the textures of the Israeli and Japanese versions ......
How do I create a map roughness ??

It was on a ... contract ? ... or so. Not sure if the model will be aviable because of that. As for roughness, i think this is one of nice vids :

https://www.youtube.com/watch?v=qGNPUOyhSbw (https://www.youtube.com/watch?v=qGNPUOyhSbw)
Title: Re: ah64 new textures
Post by: KW71 on November 28, 2014, 05:18:54 pm
Retextures are already being made. And not just that, but also mesh optimization and UV maps improvements, unmirrored decals, etc. Perhaps you want to wait for the new UV layout to paint your own skins, because current textures won't fit in the new model.
Title: Re: ah64 new textures
Post by: konaone on November 28, 2014, 06:46:06 pm
Sorry, but I'm not aware !! there will be a new model? when? ;D
Title: Re: ah64 new textures
Post by: PytonPago on November 29, 2014, 02:33:11 am
So we can await a detailed cockpit for it ?  ;D
Title: Re: ah64 new textures
Post by: KW71 on November 29, 2014, 04:16:25 pm
Absolutely!
Title: Re: ah64 new textures
Post by: PytonPago on November 30, 2014, 02:02:08 am
Absolutely!

 ... YES ! I want them crystaline pannels !  ;D
Title: Re: ah64 new textures
Post by: konaone on December 03, 2014, 03:12:18 pm
But ...... For Christmas ???
Title: Re: ah64 new textures
Post by: PytonPago on December 04, 2014, 05:34:15 am
But ...... For Christmas ???

No pushing of course ...  ;D
Title: Re: ah64 new textures
Post by: konaone on December 04, 2014, 05:18:26 pm

question? how do I insert new textures in AH64?
and have also set the shadows to the maximum. planes and other objects are no shadows
Title: Re: ah64 new textures
Post by: Levi on December 05, 2014, 02:37:23 am
question? how do I insert new textures in AH64?
and have also set the shadows to the maximum. planes and other objects are no shadows
Adding additional texture variations/skins is very easy. Just take a look at the Airbus A380 (http://forum.outerra.com/index.php?topic=2827.0) for example. Download a livery, open the .otx file with any archive manager you like (WinRar, 7Zip, etc.), and there you'll see what files are needed in order to add a new livery/skin.

If the mentioned above didn't work for you, then send me your textures, and I'll do it for you if you wish so. :D
Title: Re: ah64 new textures
Post by: PytonPago on December 05, 2014, 03:04:59 am

question? how do I insert new textures in AH64?
and have also set the shadows to the maximum. planes and other objects are no shadows

 ... those shadows can be some bug ... you see them in lower settings ?
Title: Re: ah64 new textures
Post by: konaone on December 05, 2014, 08:17:02 am
No settings are high ....... To give you an idea, I do not see the shadows on planes as seen in the movie clip of ddenn: https://www.youtube.com/watch?v=vutI-E9hDgc


the shadows are set at the most ... I do not understand :-[
Title: Re: ah64 new textures
Post by: konaone on December 05, 2014, 02:48:41 pm
No suggestions????????????????????????????????????????????????????????????????????????????? ::)
Title: Re: ah64 new textures
Post by: KW71 on December 05, 2014, 02:52:37 pm
Perhaps you should post your cuestion in the Support forum so Cameni could look at it.
Title: Re: ah64 new textures
Post by: PytonPago on December 06, 2014, 12:22:43 am
No settings are high ....... To give you an idea, I do not see the shadows on planes as seen in the movie clip of ddenn: https://www.youtube.com/watch?v=vutI-E9hDgc


the shadows are set at the most ... I do not understand :-[

 ... i meant, if lower graphics setting have them, or lack them shadows too ... yes, probably giving it at the problem section would catch Camenys eyes sooner - try add graphics specs (and graphics card type) to it.
Title: Re: ah64 new textures
Post by: konaone on December 06, 2014, 05:20:30 am

I forgot to update the graphics drivers !!! sorry, now works.
Thank you all for the help
Title: Re: ah64 new textures
Post by: konaone on December 06, 2014, 10:38:59 am
Retextures are already being made. And not just that, but also mesh optimization and UV maps improvements, unmirrored decals, etc. Perhaps you want to wait for the new UV layout to paint your own skins, because current textures won't fit in the new model.
AH 64 E Guardian ? ;D
image of work in progress ?????!!!!!!
Title: Re: ah64 new textures
Post by: konaone on December 14, 2014, 05:29:50 am
https://www.youtube.com/watch?v=1c5Qhw1QhnQ&feature=youtu.be
Title: Re: ah64 new textures
Post by: PytonPago on December 14, 2014, 06:50:38 am
Nice camo-texture !