Nice job!! I've posted this at Avsim, too. :)Thanks!
Great! You're the conversion master! A really sweet x-mas present.Thank you! Hope you enjoy it. :)
Thank you so much Levi! Beautifull addition. Now we really need multiplayer for these things 8)Glad you like it! :D
Beautiful ! ...Thank you mate! :)
People not following doesn't mean people not watching closely. I suggest you look at the view count! It might just be the most viewed thread in Avsim history.Yes, I know the thread is very popular on AVSIM, but I think something happened to it, because recently, people posted on there and I didn't get notified until I re-followed the thread. It happened with all other threads I used to get notifications from...
May I ask, if you could do the Classic Wings Corben BabyAce or similar too. Would be fantasic!I want that plane too, and it has many variations! Could be the next one. :)
lol Where is the sound coming from?... Though... I think that was an issue with Outerra itself?Yes, it seems to be an issue with Outerra itself, because it happens with all other aircraft, including the default Cessna.
brilliant
great contribution. Only I missed the photo of the girl on the dashboard
thank you very much
Great job! Thank you very much, Levi!Thank you! Glad you like it guys! :)
Thank you Levi!Yes! Do some paintjobs, you're really good at it. ;)
I hope I`ll come up with some interesting paintjobs for this!
We so need multi-player so we can have amazing dog fights.That's right, multiplayer, fireable machine guns, some basic damage system, and we are ready to fight! :D
I started to edit the normals for the back of the fuselage and i added a roughness map. That's the result so far (on the left). For comparaison, on the right is the default. It was more tricky to do that i expected but thankfully, all the details are on separate layers. Unfortunalty i cant finish the other texture map. I'm leaving tomorrow morning and I will be away till beginning of january. I'll complete the other maps then.Awesome, you're the man M7! It's looking much better now. ;D
(http://i.imgur.com/w6Xgngt.jpg)
I know this might hurt but can we see the uv map layout, as it might well be unsuitable or rather inefficient for us going forward, and as such might consider optimising.... Or thinking about a more efficient layout for future planes, taking into account texture swaps, geometry swaps and damage animation.I'm not very sure what UV map layout you're talking about, could you explain it further, please?
Good news, thanks Levi!As I don't have any tracking devices to test it, I couldn't say too much about that. Though, does it happens only with this plane?
Something else.
1) TrackIr reacts very unusually and I believe that the axes are exchanged?
2) Flight characteristics. With the just flight at max. speed and drive out from landing flaps the following should happen. The airplane lifts for a short time the nose upwards and then the nose down thus one tilts him either trimming must or hold just upright.Let's see if I understood it. You mean that when flying at full speed, you extend the flaps, then the plane should lift it's nose for a short period of time, then the nose goes down again, needing input from the pilot to maintain the plane leveled?
What has passed, however, in OT the opposite from what in flight manual is described.
One should make what against it. ::)
1) TrackIr reacts very unusually and I believe that the axes are exchanged?
Great job. a little unstable shafts to unconfigure, but once offset is a joy. (no error braking and trima too without compensation).
Nobody said it was easy to fly this bird .. :)
fantastic.,, reserved for Luftwaffe pilots bird.
http://youtu.be/x6rAwjHP5QM
Quote from adler58
place: Austria - Länder corinthia - St.Martin am Grimming
although the airport is located in the valley (Diemlern) I positioned myself on the
Finstertalwald mountain as seen in the aerial photo taken by Heinkel He,51 :)
(https://www.imageshost.eu/images/2014/12/27/Austria.jpg)
Nice video aWac9, I love that music! :D
Yes, it's a bit difficult to control, especially on the take off because of the Propeller Torque and P-Factor (http://wiki.flightgear.org/Understanding_Propeller_Torque_and_P-Factor) which makes the aircraft turn left.
A quick tribute in the usual style.
It's over Vancouver island on the canadian west coast.