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User mods, screenshots & videos => Scenery => Topic started by: Hooves on May 28, 2015, 04:54:32 pm

Title: Nellis range?
Post by: Hooves on May 28, 2015, 04:54:32 pm
Hey there, has anyone attempted to make the Nellis range with Creech AFB?  It seems like an Ideal place to try and make something as there isnt much out there as far as city to recreate, and the highway running by it is a straight shot to vegas.
Title: Re: Nellis range?
Post by: PytonPago on May 29, 2015, 02:09:33 am
(http://clui.org/sites/default/files/imagecache/ludb-image/ludb/nv/6889/5663552098_a22744138e_o.jpg)

(http://www.topsecretbases.com/images/nellis.range.jpg)

(http://www.lazygranch.com/images/maps/nellis_road_map_1955.gif)


 ... seems an interesting place ...
Title: Re: Nellis range?
Post by: Acetone on May 29, 2015, 03:41:00 am
I have some experience with crossing runways, and let me tell you it's really hard to make these properly right now.
I will test it today, if the terrain is flat enough, it can maybe be done :)
Title: Re: Nellis range?
Post by: HiFlyer on May 29, 2015, 04:32:30 am
I have some experience with crossing runways, and let me tell you it's really hard to make these properly right now.
I will test it today, if the terrain is flat enough, it can maybe be done :)

Yup, crossing runways is a nightmare. When I tried it a few times I was wishing there was an accurate tool for setting the two runways at the same height, as well as a soft merge. I was trying to make some really big runways for the heavies.  =|
Title: Re: Nellis range?
Post by: Acetone on May 29, 2015, 05:21:55 am
I have some experience with crossing runways, and let me tell you it's really hard to make these properly right now.
I will test it today, if the terrain is flat enough, it can maybe be done :)

Yup, crossing runways is a nightmare. When I tried it a few times I was wishing there was an accurate tool for setting the two runways at the same height, as well as a soft merge. I was trying to make some really big runways for the heavies.  =|

If the terrain is flat enough, you can set a precise altitude in the road tool before creating the runway. Runway slope is generated from a difference between the first and the last waypoint elevation (with a maximum slope), so if the terrain is flat enough, you can get a soft merge without even having to move some road segments :)
Title: Re: Nellis range?
Post by: HiFlyer on May 29, 2015, 06:40:49 am
The problem is finding terrain flat enough.........

Title: Re: Nellis range?
Post by: Hooves on May 29, 2015, 10:31:59 am
Try taking a look at Creech afb it's about 45 miles NW of vegas.  Its pretty flat it sits at the southern end of the range  airspace.
Title: Re: Nellis range?
Post by: Acetone on May 29, 2015, 10:49:39 am
Trust me, flat is a non existent thing in Outerra  :P

Anyway, it's a test, not perfect but the runways are correctly located and with the good dimension. As always, it's sometimes difficult to have the good absolute heading:
(http://i.imgur.com/UrEfHK8.jpg)

And why not make one of these lakes a real lake:
(http://i.imgur.com/EEFvDnN.jpg)

Will add more taxiways later, to finish the airport area.
Title: Re: Nellis range?
Post by: HiFlyer on May 29, 2015, 11:02:07 am
Of all the things I'm waiting for in outerra: Perfected clouds, Osm, Weather, coastlines, better road tools...... what I want most, most, most of all is lakes and rivers. I can wait nearly forever for the rest of it, if the final leg of the world scenery triad finally arrives.
Title: Re: Nellis range?
Post by: Hooves on May 29, 2015, 11:51:33 am
Well the lake out there is dry and there are targets out there for the Bombers to practice.  Give me a few days and I can provide pictures to where they are and the order they are placed.  But yeah it shoukd def be a dry lake bed.
Title: Re: Nellis range?
Post by: Acetone on May 30, 2015, 03:57:04 am
Well the lake out there is dry and there are targets out there for the Bombers to practice.  Give me a few days and I can provide pictures to where they are and the order they are placed.  But yeah it shoukd def be a dry lake bed.

No, it's Lake Mead, south of Las Vegas :)
Title: Re: Nellis range?
Post by: Hooves on May 30, 2015, 12:29:10 pm
Well the lake out there is dry and there are targets out there for the Bombers to practice.  Give me a few days and I can provide pictures to where they are and the order they are placed.  But yeah it shoukd def be a dry lake bed.

No, it's Lake Mead, south of Las Vegas :)

Oh lol rgr that.  Yeah we are talking about two different places.  When I get to my pc in 2 weeks I'll post pics up of exactly where I'm talking about and the targets out on the range.
Title: Re: Nellis range?
Post by: Acetone on June 01, 2015, 03:09:44 am
(http://i.imgur.com/J4DERzj.jpg)
Title: Re: Nellis range?
Post by: Hooves on June 01, 2015, 05:51:21 am
(http://i.imgur.com/J4DERzj.jpg)

Nice!  How do I get that from you?  ALso is there a chance you can show it from a few different angles?  Its hard to tell but at the ramp is do the roads go up hill t connect to it? 

If that is the case is there currently a way to flatten an entire area to then place runway type things in tha space?
Title: Re: Nellis range?
Post by: Acetone on June 02, 2015, 07:59:06 am
Nice!  How do I get that from you? 

Here (http://forum.outerra.com/index.php?topic=3316) :)