Outerra forum

Anteworld - Outerra Game => Terrain & terrain data issues => Topic started by: KW71 on October 25, 2015, 08:55:59 pm

Title: Some mud in the road...
Post by: KW71 on October 25, 2015, 08:55:59 pm
Right now is possible to model bridges, but you need to drive fast to pass over them because for the moment the vehicle lose all its  friction over the collision shape... it behaves as mud... ... mud!!! That gave me this idea...

https://youtu.be/6K0yMyeqR0U

Here is the .otx

https://www.dropbox.com/s/bhsh1nk9818lthl/mud.KW71.otx?dl=0

Title: Re: Some mud in the road...
Post by: Jagerbomber on October 25, 2015, 09:41:14 pm
 :facepalm: :D
Title: Re: Some mud in the road...
Post by: HiFlyer on October 25, 2015, 09:56:20 pm
Cute trick!
Title: Re: Some mud in the road...
Post by: Acetone on October 26, 2015, 03:55:48 pm
Wow, nice idea  :D
Title: Re: Some mud in the road...
Post by: Dharma Initiative on November 29, 2015, 03:08:43 pm
Hi To All ! Just wondering: Is there any progress being made in terms of software it self in general or the world map as well ? Because Apparently Within The Engine when run not much really ! Idk maybe something else is in developement !

Please let me know if anyone actually knows ! I'd really love to see this engine run smoothly and in full effect one day hopefully !

As i said earlier in one of the posts to use this engine in Second Life would already be something big !