Outerra forum

Outerra Engine => Off Topic => Topic started by: Abc94 on May 23, 2017, 04:29:38 pm

Title: Bohemia Interactive's Blue IG
Post by: Abc94 on May 23, 2017, 04:29:38 pm
Just came across this today and I haven't seen this posted here yet:

https://www.youtube.com/watch?v=PKoJcpBmRE8
Title: Re: Bohemia Interactive's Blue IG
Post by: SteelRat on May 23, 2017, 05:27:07 pm
This is also a rendering of Bohemia Interactive.
Elegant! What do you think?)

https://youtu.be/Rx1hX1pmvnA
Title: Re: Bohemia Interactive's Blue IG
Post by: Jagerbomber on May 23, 2017, 05:45:33 pm
Well at least it's rather ugly... (for now).
Title: Re: Bohemia Interactive's Blue IG
Post by: sniperwolfpk5 on May 24, 2017, 04:45:32 am
https://www.youtube.com/watch?v=GFrGF54B0r0
Title: Re: Bohemia Interactive's Blue IG
Post by: Jagerbomber on May 24, 2017, 12:51:05 pm
 :-X
Title: Re: Bohemia Interactive's Blue IG
Post by: aWac9 on May 24, 2017, 02:05:50 pm
I still think it has no technology for a planetary world ,,, continue to light years ,, what we see is more product of the effect efect than the engine ... I have not seen how they solve the curvature of the planet with clouds, nor have I seen Waterfall that demonstrates physical water .. ,, I think it is a consolation video
 8) 8) 8)
Title: Re: Bohemia Interactive's Blue IG
Post by: sniperwolfpk5 on May 24, 2017, 11:58:14 pm
One thing to note. These videos were release in 2013
Title: Re: Bohemia Interactive's Blue IG
Post by: zombie00 on May 29, 2017, 05:50:17 pm
https://www.youtube.com/watch?v=GFrGF54B0r0

That's not the same engine.
VBS3 uses the same rendering engine as ARMA 3, far from being the most efficient engine and it doesn't render full planets. They are going to start using an updated engine for the games now, the same one developed for DayZ (seems like an update of the Real Virtuality game engine used both on ARMA 3 and VBS3).
VBS blue is the planet rendering engine, the video on the OP is just a couple of days old. It doesn't look that good, seems like they are using a handful of post processing effects to make it more appealing.