Outerra forum

Outerra Engine => Ideas & Suggestions & Questions => Topic started by: David F on April 01, 2010, 09:07:30 am

Title: Deformable Terrain
Post by: David F on April 01, 2010, 09:07:30 am
Hello,

Us at 3Design Simulations are looking in for some Game Engines, and Outerra looks great, but for what we need, we would enjoy Deformable Terrain, could this be added?
Title: Deformable Terrain
Post by: cameni on April 01, 2010, 09:33:27 am
Deformable terrain is possible, for example the roads are done by deforming the terrain according to the generated mask so they are seamlessly integrated into the terrain. Similarly other types of masks can be used, even procedural ones.
Title: Deformable Terrain
Post by: David F on April 01, 2010, 09:40:55 am
Alright, that sounds good, thanks!