Outerra forum

Anteworld - Outerra Game => Terrain & terrain data issues => Topic started by: jd60fe on July 01, 2019, 01:57:55 pm

Title: Billboard to 3D Trees Question
Post by: jd60fe on July 01, 2019, 01:57:55 pm
Devs,

I know it is on your roadmap, but is there a way to use SpeedTree or maybe set the tree render to use 3d Models at XXXm distance?  I get really weird anomalies when using a vehicle like a helicopter and looking down at a forest.  The trees make a circle based on my POV point.  I know there are some 3d trees in the library of objects and wonder if there was a way to force the placement of those models in place of billboards.

Thanks, you guys are doing great.

jd60fe
Title: Re: Billboard to 3D Trees Question
Post by: cameni on July 01, 2019, 02:17:43 pm
It's not possible. Tree billboards are rendered using a special shader and a special mode that can draw them fast, replacing them with a normal object rendering would make it many times slower ...