Outerra forum
Anteworld - Outerra Game => Terrain & terrain data issues => Topic started by: jd60fe on July 01, 2019, 01:57:55 pm
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Devs,
I know it is on your roadmap, but is there a way to use SpeedTree or maybe set the tree render to use 3d Models at XXXm distance? I get really weird anomalies when using a vehicle like a helicopter and looking down at a forest. The trees make a circle based on my POV point. I know there are some 3d trees in the library of objects and wonder if there was a way to force the placement of those models in place of billboards.
Thanks, you guys are doing great.
jd60fe
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It's not possible. Tree billboards are rendered using a special shader and a special mode that can draw them fast, replacing them with a normal object rendering would make it many times slower ...