Outerra forum

Outerra Engine => News => Topic started by: cameni on August 19, 2011, 09:51:44 am

Title: Tech demo - getting closer
Post by: cameni on August 19, 2011, 09:51:44 am
Title: Tech demo - getting closer
Post by: Tottel on August 19, 2011, 12:29:41 pm
Fantastic news!
I'm looking forward to the release; or at least to the next news update. :)
Title: Tech demo - getting closer
Post by: C. Shawn Smith on August 19, 2011, 01:20:50 pm
Quote from: cameni
[list=*]
  • Sounds
    Without the sounds the experience is only partial, so we are implementing both environmental and engine sounds. Environmental sounds will be of two kinds - periodic background sounds that come from multiple points in space, like the rustling of leaves and sea waves, and the second category will be point sources like birds, crickets and such.
    Just don't go looking for them :)  [/*]

Can't wait to see the first video popup with that :).  I remember that one video where you overlayed the cricket chirps post-processing, and it really sold the scene.  At the end of the Retrospective video, where I placed the seagulls and the ocean, I had a number of friends and family actually looking to find the seagulls in the shot, and were disappointed when they didn't see them lol.
Title: Tech demo - getting closer
Post by: WarlockSyno on August 19, 2011, 03:02:25 pm
Ahh yeah! Can't wait!
Lucky enough to have a GTX 460 SE too.  :lol:
Title: Tech demo - getting closer
Post by: Abc94 on August 19, 2011, 03:42:21 pm
WOW!!  It's almost here!! :D :D :D :D
Title: Tech demo - getting closer
Post by: pico on August 19, 2011, 05:12:11 pm
Congratulations!  :)
Title: Tech demo - getting closer
Post by: yhwhluver on August 19, 2011, 05:50:19 pm
Man, I'm in serious need of a newer computer.   :(
Title: Tech demo - getting closer
Post by: Jak_o_Shadows on August 19, 2011, 07:42:57 pm
I'm sure that if you missed any terrain bugs, someone will spot em. Anyway, awesome!
Title: Tech demo - getting closer
Post by: newS on August 20, 2011, 08:27:27 pm
I'm very happy  :)
Title: Tech demo - getting closer
Post by: corona on August 21, 2011, 04:27:08 pm
Great news.

Also, I have a 6870 .... just saying if you need someone to test on those 6 Series cards....  :-) (and yes, I would test properly and give u guys test reports and all that)
Title: Tech demo - getting closer
Post by: Tottel on August 21, 2011, 04:29:35 pm
I would gladly volunteer for testing as well(ATI firepro M7820 card), but I can imagine it's probably a whole lot of data-streaming.
Title: Tech demo - getting closer
Post by: ZeosPantera on August 21, 2011, 11:26:19 pm
I presume biomes for desert, jungle and arctic will come later.

Glad to finally see this post!
Title: Tech demo - getting closer
Post by: angrypig on August 22, 2011, 04:44:48 am
Hi guys

We bought AMD 6850 last Friday, which should be only slightly slower than NV 460. But in Outerra it looks like it has got only 40% power of the 460 now. I was testing it on AMD 4.2 OpenGL beta driver which is the only public one with fixes we need for Outerra.

Now we need to analyze it and find out what is causing the performance issues. I've already made a few changes, today I will test it again and let you know if it was worth it.

Another news:
I've implemented a basic sound system based on OpenAL. It is very early version so it is not very usable yet, but i was able to add engine sound to the cessna with correct positioning. Doppler effect is sometimes very funny especially when i am flying in UFO mode around the aircraft :)
Title: Tech demo - getting closer
Post by: Abc94 on August 22, 2011, 01:08:47 pm
Quote from: angrypig
I've implemented a basic sound system based on OpenAL. It is very early version so it is not very usable yet, but i was able to add engine sound to the cessna with correct positioning. Doppler effect is sometimes very funny especially when i am flying in UFO mode around the aircraft

That's pretty cool.  When you think it's ready enough you should make another video showing the sounds, as well as that weird doppler effect "effect", really curious about what that sounds like.  :P
Title: Tech demo - getting closer
Post by: Bartolomeus on August 23, 2011, 01:36:54 am
Yes, awesome news from Outerra!
Title: Tech demo - getting closer
Post by: yhwhluver on August 23, 2011, 12:09:17 pm
For notebooks, is a GTX 560M good enough?  I'm looking at getting a notebook with that, but I don't know how it compares to the desktop video cards.
Title: Tech demo - getting closer
Post by: cameni on August 24, 2011, 04:54:44 pm
Here's a nice comparison site where you can check the expected performance: www.notebookcheck.net/NVIDIA-GeForce-GTX-560M.48313.0.html (http://www.notebookcheck.net/NVIDIA-GeForce-GTX-560M.48313.0.html).

Hmm, hard to say which benchmark to use that would be comparable to Outerra. In Crysis 2, high setting, a desktop GTX 460 is 47% faster than a 560M.
Title: Tech demo - getting closer
Post by: Tottel on August 24, 2011, 06:29:52 pm
The best benchmark? Outerra itself. ;)

Serious now, we'll see how good performance (on ATI's) is when it's released. It seems like you can get an idea with the minimum requirements for NVidia. ATI users will probably have to wait.
Title: Tech demo - getting closer
Post by: yhwhluver on August 25, 2011, 11:44:29 am
Thanks, cameni.  I was looking for something like that.  I've got some thinking to do.
Title: Tech demo - getting closer
Post by: ZeosPantera on August 25, 2011, 12:03:05 pm
Actually Cameni some sort of pre-scripted fly-through on a predetermined path with a log file of frame-rates and texture load times as an official benchmark would help out a great deal in determining OpenGL and system performance. Perhaps even downloading all the information before the start to not have internet speed affect the test.
Title: Tech demo - getting closer
Post by: monks on August 25, 2011, 07:27:41 pm
I agree with what cshawn said, the sound will really sell it. It's amazing really what sound does for a scene/ enviroment.

monks
Title: Tech demo - getting closer
Post by: corona on August 26, 2011, 09:30:32 am
If you release the demo (I should say when), consider setting up a (semi) public bugtracker somewhere (maybe only trusted users can add entries or something). I find forums to be rather cumbersome for issue tracking personally.

Looking forward to testing/reporting many bugs ;-)

Just an idea ;-)
Title: Tech demo - getting closer
Post by: cameni on August 26, 2011, 10:04:37 am
Yes, already setting up one :)
Title: Tech demo - getting closer
Post by: monks on August 26, 2011, 11:04:44 am
Brano, Stephen use "Mantis" for World Machine- don't know if that would suit your needs.

monks
Title: Tech demo - getting closer
Post by: Dmytro Lyakh on August 26, 2011, 11:33:36 am
Quote from: cameni
Yes, already setting up one :)
Very nice, you consider me as your tester then. ;)
Title: Tech demo - getting closer
Post by: PeterBitt on August 26, 2011, 11:49:20 am
Quote from: cameni
Yes, already setting up one :)
iam getting nervous now ... sounds like the demo will be out soon !? :D
Title: Tech demo - getting closer
Post by: cameni on August 26, 2011, 12:15:39 pm
Not that soon :)
I've just incorporated the crash reporting from the list, and been wondering how to integrate it with bug reporting in general.

Yea, there's a painful lot of things to do so that the whole process runs smooth, and of course in the end it won't go smooth :D
Title: Tech demo - getting closer
Post by: corona on August 26, 2011, 01:23:20 pm
Quote from: monks
Brano, Stephen use "Mantis" for World Machine- don't know if that would suit your needs.

monks

mantis, meh
I recommend trac (http://trac.edgewall.org/) Been using it for a few projects lately.
Title: Re: Tech demo - getting closer
Post by: ThePoemOfGods on August 29, 2011, 08:58:59 am
will the railtool and the train be in the demo too?
Title: Re: Tech demo - getting closer
Post by: cameni on August 29, 2011, 09:12:56 am
will the railtool and the train be in the demo too?
Not in the demo, it will come into the alpha game. Some time ago, Mazz (http://www.outerra.com/forum/index.php?action=profile;u=72) sent me some very useful drawings and other data of tracks, and we talked a bit about what needs to be supported. I'm now trying to make use of it in designing the rail system in a way that would be extensible and compatible with the way we are doing stuff in the engine, but it's still in relatively early phase.
Title: Re: Tech demo - getting closer
Post by: cameni on August 31, 2011, 04:53:44 am
Captured a shot of the terrain bug currently appearing in certain regions with sea:

(http://www.outerra.com/shots/icelandic-barrier.jpg) (http://www.outerra.com/shots/icelandic-barrier.jpg)

Might be good for a sci-fi :)
Title: Re: Tech demo - getting closer
Post by: necro on August 31, 2011, 05:26:52 am
hell ya, how.. beautiful ^^
Title: Re: Tech demo - getting closer
Post by: angrypig on September 02, 2011, 06:23:19 am
Update on progress

today i swapped my precious NV460 for AMD6950 so i am going to make another series of tests and fixes:

TODO:
- return of texture buffers for object rendering (performance improvements)
- fix shadow issue (it is strange because on older driver it was working)
- fix 3D tree LOD builder (currently there is only LOD0 detail for 3D trees which makes 3D trees unusable on AMD)

I am using the latest 4.2 drivers (http://support.amd.com/us/kbarticles/Pages/AMDCatalystOpenGL42BetaWin.aspx (http://support.amd.com/us/kbarticles/Pages/AMDCatalystOpenGL42BetaWin.aspx)). It looks like i can keep AMD inside for some time, because they fixed one important bug, previous version was unusable for me because there was annoying bug in 2D drv that was messing my visual studio.
Title: Re: Tech demo - getting closer
Post by: necro on September 02, 2011, 02:41:07 pm
still need the +1 button, because i have nothing to comment, but i do like the comment ;O
Title: Re: Tech demo - getting closer
Post by: Freddy on September 02, 2011, 03:43:37 pm
Nice :) i think with my PC, i can make some extreme Tests and look how does it run.
The i7 2600k @ 5GHZ Clock and the GTX 570 Phantom are the Perfect Test Hardware for this ;)
Title: Re: Tech demo - getting closer
Post by: ZeosPantera on September 02, 2011, 03:47:43 pm
i7 2600k @ 5GHZ Clock and the GTX 570 Phantom are the Perfect Test Hardware for this ;)

I think my Dell 266Mhz with an AGP VooDoo3 2000 is a better test bed.
Title: Re: Tech demo - getting closer
Post by: Jagerbomber on September 02, 2011, 04:54:10 pm
Nice :) i think with my PC, i can make some extreme Tests and look how does it run.
The i7 2600k @ 5GHZ Clock and the GTX 570 Phantom are the Perfect Test Hardware for this ;)

Upgraded for BF3 by any chance?  ;)
Title: Re: Tech demo - getting closer
Post by: Ron Waite on September 18, 2011, 10:03:40 am
Excited to hear about the upcoming demo! Been following Outerra for about a year now and it's a job well done so far! :)
Title: Re: Tech demo - getting closer
Post by: DarkDXZ on September 21, 2011, 09:53:52 am
That is brillant news!
Keep going!

On kinda-sorta related note, what are the average Outerra requirements? I know there isn't truly specified ones, but these most minimal ones...Because my PC is a total piece of junky crap/crappy junk that barely runs any games...
Title: Re: Tech demo - getting closer
Post by: cameni on September 21, 2011, 11:44:01 am
Hmm, average. We are using Nvidia GTX460 or ATI 6850 cards for development, with average 2-core CPUs. At the moment the engine is still not optimized much, ultimately a good old 8800GT card should work fine with it.
Title: Re: Tech demo - getting closer
Post by: DarkDXZ on September 21, 2011, 02:53:43 pm
Well, we will wait and see.
But personally, I'm not pretty sure it will work - but deep in heart I hope so...

Even if it won't, there's always sister's laptop, isn't it?
Title: Re: Tech demo - getting closer
Post by: Bartolomeus on October 04, 2011, 02:46:27 am
Will it be possible to add own models (like car's, ships etc.) or buildings for testing in tech demo?

Marko
Title: Re: Tech demo - getting closer
Post by: cameni on October 04, 2011, 04:38:59 am
Not in the demo, this functionality will be available in the game, in sandbox mode.
Title: Re: Tech demo - getting closer
Post by: Bartolomeus on October 04, 2011, 04:45:07 am
Ah ok, thx for the info Cameni.
Title: Re: Tech demo - getting closer
Post by: [deleted] on November 29, 2011, 09:54:54 am
If outerra will have modding support, users would make everthing :O can't wait cmon !
Title: Re: Tech demo - getting closer
Post by: lonestarr on December 14, 2011, 06:48:36 am
so, i hope we are getting a little christmas present this year :)
Can't wait for the techdemo, how are you guys progressing?
Title: Re: Tech demo - getting closer
Post by: Jagerbomber on December 14, 2011, 12:32:02 pm
They might have been until Nvidia broke the roads...  ::)  :P
Title: Re: Tech demo - getting closer
Post by: lonestarr on December 14, 2011, 02:01:28 pm
Urgh what? care to elaborate?
Title: Re: Tech demo - getting closer
Post by: Jagerbomber on December 14, 2011, 02:42:28 pm
Nvidia's latest video/OpenGL drivers make the roads invisible.  :-[
Title: Re: Tech demo - getting closer
Post by: cameni on December 14, 2011, 03:10:39 pm
The latest Nvidia beta driver, the one with BF3 and Skyrim updates. Chances are that the final driver won't have the problem.

As for the demo, working really hard to make it ;)
Title: Re: Tech demo - getting closer
Post by: lonestarr on December 14, 2011, 03:50:48 pm
Awesome, looking forward to it :)
Title: Re: Tech demo - getting closer
Post by: DarkDXZ on December 15, 2011, 12:11:23 pm
Hell yes!
That is, I will test you to the fullest - I will check every single blade of grass in my  garden to check if it is in proper place!
That's bad, I know - but that's who I am...
Title: Re: Tech demo - getting closer
Post by: Willox on December 17, 2011, 09:28:25 am
This is getting me pretty excited after the wait, has anyone got information on the crossfire scaling, supposing the AMD drivers even work as they should now, my 6850s are ready.
Title: Re: Tech demo - getting closer
Post by: rubbish on December 17, 2011, 10:29:29 am
Well I know what I want for Christmas...
Title: Re: Tech demo - getting closer
Post by: TheSquiffy on December 17, 2011, 11:54:52 am
Well I know what I want for Christmas...

we're all hoping for a Christmas gift ;-)
Title: Re: Tech demo - getting closer
Post by: [deleted] on December 17, 2011, 12:07:32 pm
Outerra alpha for xmas plz :P
Title: Re: Tech demo - getting closer
Post by: ZeosPantera on December 17, 2011, 03:24:43 pm
Let's explore Outerra world  !!! And remember to take the Apache :D !

Not without firing missiles. I don't explore without them.
Title: Re: Tech demo - getting closer
Post by: Willox on December 17, 2011, 03:28:12 pm
How would we get time to open our presents?   :(
Title: Re: Tech demo - getting closer
Post by: [deleted] on December 17, 2011, 03:56:42 pm
Let's explore Outerra world  !!! And remember to take the Apache :D !

Not without firing missiles. I don't explore without them.

You noticed my wrote only now ? I had it from 1 year ago lal.
Title: Re: Tech demo - getting closer
Post by: venku122 on December 20, 2011, 07:10:40 pm
I can't wait to try this out!
Title: Re: Tech demo - getting closer
Post by: skyjets on December 22, 2011, 09:13:39 am
I'm so excited about that ! I wonder what its going to look like with my new hd 6670
Title: Re: Tech demo - getting closer
Post by: TheChippedFlywheel on December 28, 2011, 06:55:39 pm
Anyone mind giving me a rough fps compared to Rigs of Rods, if you can?
Title: Re: Tech demo - getting closer
Post by: lonestarr on January 08, 2012, 10:18:09 am
So... how close are we? :)
Title: Re: Tech demo - getting closer
Post by: [deleted] on January 08, 2012, 11:13:01 am
So... how close are we? :)

faaaaaaaaaaaaaar... if we are lucky we can preorder at january end.