Outerra forum
Anteworld - Outerra Game => Modding: Importer, Tools & Utilities => JavaScript development => Topic started by: fly77 on October 26, 2019, 07:17:17 pm
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Since with vehicles it is possible to get material properties of the terrain (such as the type of terrain...sand, concrete, grass..etc) through the wheel material property I wondered if this is possible also through raycasting. That would be very useful indeed for lots of things. For example AI vehicles..or for enhancing terrain dependant world sounds.