Outerra forum
User mods, screenshots & videos => Vehicles => Topic started by: allymotors on May 04, 2020, 10:51:37 pm
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2000 Honda Accord C
https://www.youtube.com/watch?v=HleIPSui8J8
Download links:
Mega: https://mega.nz/file/1GR0ESDA#I5NdqLkAA3JMqZc_3A03Z3fCyMm7kXW5XQHl3Jp8ENU
Outerramods: https://www.outerramods.com/land/wheeled/2000-honda-accord-c/
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Hope you guys like it.
Please support me by watching the video. It takes less than 2 minutes and it means a lot to me :)
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Thanks ! Nice :)
Now we need engine sound for it
(https://i.postimg.cc/DZRCFTfd/accord.jpg) (https://postimg.cc/ftj7j19J)
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Update 1.1: Engine sounds added. Download link updated.
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well done...just for some reason it flips over quite easily. I couldn't yet understand why.
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well done...just for some reason it flips over quite easily. I couldn't yet understand why.
HAHA it appears to affect all my vehicles. I just taught myself that if I want to make a turn, I just need to slow down (sometimes quite a lot!) :))
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Update 1.2: Fixed critical sound error when spawning more than one vehicle. Thanks fly77 for the fix.
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Vehicle is now also available on Outerramods.com
Link: https://www.outerramods.com/land/wheeled/2000-honda-accord-c/
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I have a fix for your vehicles issue...flipping over much too easily:
in the script where there is the line of code like this
return {mass:2500, com:{x: 0.0, y: 0.0, z: 0}, steering: 1.2, steering_ecf:60, centering: 0.9, centering_ecf:20};
substitute com:{x: 0.0, y: 0.0, z: 0} with for instance com:{x: 0.0, y: 0.0, z: -5}
This moves the center of gravity down and so stabilizes the vehicle. You can try of course different values of gdownward shifts ..the more negative the more stable will be the vehicle.
ANother way would be to check if in your 3D model file the Origin of the model is really set to center of mass or if by chance it is somewhere above...that could explain why you models are unstable..but its just a guess...anyway the fix I told you solves the problem as well.
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Thank you Fly77.
I set the origin of model 0,0,0 on blender (minus the wheels). Not sure if that's the cause of the issue. But after changing the script as you mentioned, it works! Thanks
I have updated the mega link and submitted the fix to outerramods.
Will be updating my other vehicles later this week.