Outerra forum

Anteworld - Outerra Game => Tech demo, support, updates => Topic started by: chomper on September 09, 2020, 07:52:27 pm

Title: Building distribution
Post by: chomper on September 09, 2020, 07:52:27 pm
Big update, just tried it out (and fly77's Mig29 mod).

What data does Outerrra draw on for building distribution? Many cities have whole neigbourhoods bereft of houses where there are thousands.
Title: Re: Building distribution
Post by: KW71 on September 09, 2020, 08:10:54 pm
Big update, just tried it out (and fly77's Mig29 mod).

What data does Outerrra draw on for building distribution? Many cities have whole neigbourhoods bereft of houses where there are thousands.

Is data from OpenStreetMap, which is not complete in many locations.
Title: Re: Building distribution
Post by: chomper on September 09, 2020, 08:38:40 pm
Big update, just tried it out (and fly77's Mig29 mod).

What data does Outerrra draw on for building distribution? Many cities have whole neigbourhoods bereft of houses where there are thousands.

Is data from OpenStreetMap, which is not complete in many locations.

That makes sense. I have a plan... :D
Title: Re: Building distribution
Post by: Jagerbomber on September 10, 2020, 02:25:49 am
Yeah, I thought OSM had a lot more buildings than it actually does.  There's only like small select pockets.  Even our main city has some outter portions placed, but large obvious gaps.

 :'( :'( :'(

Pretty much an entire route I take is almost 100% empty except for an extremely rare building - plus 1 downtown portion of an urban town in the middle of the route that was densely done.
Title: Re: Building distribution
Post by: chomper on September 10, 2020, 02:48:15 am
Cost is probably the biggest issue, but Google Maps appears to have far more complete data for buildings and the like.
Title: Re: Building distribution
Post by: olegu32 on September 13, 2020, 11:19:15 am
I think i read or heard somewhere that google maps completely refused to work with outerra so they went with Bing (or maybe that was just for the map plugin ingame) Im waiting for the day elevated roadways and bridges are finally recognized and added, it would really bring cities to life but i can imagine it would be very difficult to do
Title: Re: Building distribution
Post by: sniperwolfpk5 on September 14, 2020, 02:54:25 am
It would be nice if devs shed some light on different maps. Is there possibility for user to use his/her google/bing accounts?
Title: Re: Building distribution
Post by: cameni on September 14, 2020, 03:13:28 am
Do you mean 2D maps shown on the M key?