Outerra forum

Outerra Engine => Development screen shots and videos => Topic started by: angrypig on February 03, 2012, 06:19:33 am

Title: Main menu
Post by: angrypig on February 03, 2012, 06:19:33 am
This short video shows our main menu with graphics and controls config. Currently we are finishing version for beta testing and and if everything goes right we will release it.

menu01.avi (http://www.youtube.com/watch?v=Wd0RtsFjzZs#ws)
Title: Re: Main menu
Post by: C. Shawn Smith on February 03, 2012, 06:30:11 am
Just .... wow!

A very improved design, with some much needed controls.  I'm very impressed!
Title: Re: Main menu
Post by: rubbish on February 03, 2012, 07:01:13 am
Looking very good....

Now hurry and get it out the door!!! :0
Title: Re: Main menu
Post by: Jak_o_Shadows on February 03, 2012, 07:24:39 am
Starting to get excited now. Not that I wasn't before, but i'm really looking forward to buying Outerra.
Title: Re: Main menu
Post by: mctash on February 03, 2012, 07:43:21 am
Yay! Looking forward to this more than anything else right now (pc wise :) )
Title: Re: Main menu
Post by: [deleted] on February 03, 2012, 09:41:55 am
OMG I want play now !!!!! How much time left ? 1 week ?
Title: Re: Main menu
Post by: DarkDXZ on February 03, 2012, 10:02:50 am
Looks like it's going to the best video "game" ever...Already in the very first publicly available version. Now THAT is friggin' awesome!
Title: Re: Main menu
Post by: Jagerbomber on February 03, 2012, 01:01:35 pm
It's cool that there's multiple VSync settings.  I never see that other than occasionally in hidden tweaks.  Though I was thinking that some people who get higher framerates and have a higher refresh rate might want 120fps or something for stereoscopic 3D or something, though I'm not an expert on it.  I've still got a 60Hz screen.  :-\
Title: Re: Main menu
Post by: Matt6767 on February 03, 2012, 02:26:28 pm
Wow it looks really great. Job well done.
Title: Re: Main menu
Post by: cameni on February 03, 2012, 02:37:29 pm
Stereoscopic 3D needs to be handled in a different way. But given that Nvidia doesn't support stereoscopic rendering with OpenGL on consumer graphics cards anyway, we will probably only support stereoscopic 3D with displays with passive 3D tech, like LG's D2342P (http://www.lg.com/ae/it-products/3d-commercial-monitors/LG-3d-monitors-D2342P.jsp). Apart from not needing a special SW, they have some other advantages too - no flickering, lightweight glasses, the rendering can be optimized so it's not a 2X performance loss in comparison to mono rendering.
Title: Re: Main menu
Post by: Simbuilder5 on February 03, 2012, 04:01:02 pm
Awesome, but I would love to have the importer. Will the Google Maps on the right bottom be on the demo?(with waypoints)
Title: Re: Main menu
Post by: cameni on February 03, 2012, 05:10:42 pm
Importer will come in the updates after the alpha release of the game. Google maps are there, but the waypoints aren't shown on the map yet, just your current position. Editing tools will be only in the game, in the demo people can only explore the world and the existing locations (or ones that other people make).
Title: Re: Main menu
Post by: ZeosPantera on February 03, 2012, 06:09:38 pm
I will be sure to give this menu hell when we get hold of it. See how well binding to my three input devices goes.
Title: Re: Main menu
Post by: Jak_o_Shadows on February 03, 2012, 06:28:38 pm
Yeah, thats a good point. I have an old xbox1 steering wheel + pedals hooked up to my pc, however the foot pedals are setup a little weird. It would be great if I could change around their raw input so they work properly.
Title: Re: Main menu
Post by: BlankCache on February 03, 2012, 08:01:02 pm
If you look closely at the video you can see the waves lapping up to the shoreline :D
Title: Re: Main menu
Post by: Simbuilder5 on February 04, 2012, 12:08:40 pm
So the importer will only come to the game? The demo is just the Tatra and the Cessna for exploration and no building?
Title: Re: Main menu
Post by: cameni on February 04, 2012, 03:13:26 pm
We'll release a single application, the game will have a demo mode with a full planet to explore, ufo (free camera) mode and truck. People who like it and want to support us and further development can buy the game in alpha state (at a discount), getting access to the tools and the vehicles. They'll also get access to regular updates, the importer shall be one of the first coming after the release.
Title: Re: Main menu
Post by: PRiME on February 08, 2012, 12:39:09 am
Sounds like a good plan to me. Day 1 buy for me :)
Title: Re: Main menu
Post by: pico on February 11, 2012, 05:36:58 am
Stereoscopic 3D needs to be handled in a different way. But given that Nvidia doesn't support stereoscopic rendering with OpenGL on consumer graphics cards anyway, we will probably only support stereoscopic 3D with displays with passive 3D tech, like LG's D2342P (http://www.lg.com/ae/it-products/3d-commercial-monitors/LG-3d-monitors-D2342P.jsp). Apart from not needing a special SW, they have some other advantages too - no flickering, lightweight glasses, the rendering can be optimized so it's not a 2X performance loss in comparison to mono rendering.

 :) I have a D2542P Monitor. But I think the Support for Outerra is far in the Future. IsnĀ“t it?
Title: Re: Main menu
Post by: cameni on February 11, 2012, 05:45:26 am
I hope not. I have D2342P :)
Title: Re: Main menu
Post by: pico on February 11, 2012, 06:22:46 am
I hope not. I have D2342P :)
8) Very nice. It will be great to have Outerra in 3D.
Title: Re: Main menu
Post by: pico on February 12, 2012, 02:52:27 am
 8)
(http://i.minus.com/i5TYzUHVWgbQe.jpg)

Just a Fake. ;)
Title: Re: Main menu
Post by: cameni on February 12, 2012, 05:33:39 am
Nice. Had to scroll by 1px to get the eyes right ;)
Title: Re: Main menu
Post by: monks on February 19, 2012, 01:13:41 pm
We'll be supporting you of course guys, with a purchase ;)

monks
Title: Re: Main menu
Post by: AAfan on February 19, 2012, 08:41:38 pm
Very nice main menu, looks very sleek and to the point yet has all the functions you need!