Outerra forum

Anteworld - Outerra Game => Terrain & terrain data issues => Topic started by: Karamich on March 07, 2012, 12:44:08 am

Title: 2 bugs in the Middle Eastern terrain
Post by: Karamich on March 07, 2012, 12:44:08 am
Hi,

I noticed the following issues in the Middle East:

In the mountains over Beirut there is a high peak of elevation. Please see screen capture link:
(http://www.michelkaram.net/misc/1.jpg)

In Israel there is a huge lake that extends from the Sea of Galilee down to the Dead Sea and certainly is not there in real life. Link to screen capture included as well:
(http://www.michelkaram.net/misc/2.jpg)

Cheers!
MK
Title: Re: 2 bugs in the Middle Eastern terrain
Post by: cameni on March 07, 2012, 01:04:03 am
The first one is probably a bug in the source data, noted.

The second one - the engine doesn't yet support sea level other than 0m, so that's what the Dead sea region would look like if it was connected to Mediterranean.
Title: Re: 2 bugs in the Middle Eastern terrain
Post by: Karamich on March 07, 2012, 09:24:01 am
Thanks Cameni for the info, and no problem for the Dead sea extention for now as I think also rivers are not modeled yet in Outera?

I noticed that because my home town Montreal is not cut by the St-Laurent river yet from surroundings

Cheers!
Title: Re: 2 bugs in the Middle Eastern terrain
Post by: cameni on March 07, 2012, 09:26:34 am
No rivers & lakes yet, but being worked on (among other things).