Outerra forum

Anteworld - Outerra Game => Tech demo, support, updates => Topic started by: KelvinNZ on April 02, 2012, 03:39:36 am

Title: Flight Yoke Axis broken
Post by: KelvinNZ on April 02, 2012, 03:39:36 am
Hi Devs,

In the last update 3016 I think, was an update to fix certain axis on controllers. Unfortunately in a fix after this I no longer have the aileron axis again. Not sure what broke it but can it be restored, I miss using all the axis in the Cessna.
Title: Re: Flight Yoke Axis broken
Post by: angrypig on April 02, 2012, 04:25:51 am
I need the "eng.log" ...
Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 02, 2012, 05:44:06 am
Ok, I have attached the log file for you. I await your feedback.

Thanks.
Title: Re: Flight Yoke Axis broken
Post by: angrypig on April 02, 2012, 06:12:25 am
please set the "enable_hid_logging" to "true" in eng.cfg, start Outerra and move your yoke
then send me eng.cfg and iomap.cfg

Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 03, 2012, 02:31:06 am
@Angrypig, see attached files as requested.
Title: Re: Flight Yoke Axis broken
Post by: cameni on April 03, 2012, 03:11:11 am
I think he meant eng.log, rather than eng.cfg. The log should contain data that yoke sends.
Title: Re: Flight Yoke Axis broken
Post by: cameni on April 03, 2012, 03:18:55 am
Just to clarify things: by not having the aileron axis you mean that when you go to the input configuration and try to assign the yoke, it is not being detected?
Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 03, 2012, 03:48:27 am
yes, correct.
Title: Re: Flight Yoke Axis broken
Post by: cameni on April 03, 2012, 03:55:10 am
Please attach the eng.log from a short session where you just exercise with the yoke.
Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 04, 2012, 09:21:40 pm
Hi Cameni,

see attached eng.log
Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 06, 2012, 01:29:09 am
Please attach the eng.log from a short session where you just exercise with the yoke.

Hi Cameni,

Just an update as i am not sure if you received my log file. I have attached the eng.log file for your review. it is attached in .zip form. Please let me know when you believe there is a fix.

Regards,

Kelvin
Title: Re: Flight Yoke Axis broken
Post by: cameni on April 06, 2012, 02:17:49 am
Angrypig's looking into it, but said he didn't found anything wrong.

According to the log, Yoke is HID1, but the messages with HID1 axes are rare - can you run a session where you just go into the menu, click on a control where you want the aileron to be assigned, do a full movement with that problematic axis there and then exit, and then send us the log from that?
Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 06, 2012, 02:47:46 am
Sure
Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 06, 2012, 02:53:19 am
Angrypig's looking into it, but said he didn't found anything wrong.

According to the log, Yoke is HID1, but the messages with HID1 axes are rare - can you run a session where you just go into the menu, click on a control where you want the aileron to be assigned, do a full movement with that problematic axis there and then exit, and then send us the log from that?

As requested, here you are.
Title: Re: Flight Yoke Axis broken
Post by: cameni on April 06, 2012, 03:02:42 am
Something is wrong here, the log file is from 3rd April (the first line in the log).
Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 06, 2012, 03:12:25 am
That is weird. I deleted the old log first. I wondered if my date is wrong on my pc. I have just popped out to the movies with my partner will look at it when I get home
Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 06, 2012, 06:46:07 am
Something is wrong here, the log file is from 3rd April (the first line in the log).

Hi Cameni,

This is strange, the date still indicates that it is 3rd of April inside the log but look at the creation date of the log file should be 6th April. Weird. Anyway, see attached log as it is current, I deleted the previous one and started from scratch so it is current just not sure why it is saying otherwise.
Title: Re: Flight Yoke Axis broken
Post by: angrypig on April 06, 2012, 07:11:02 am
It looks like there is a issue with ranges, go to the menu/controls/controllers and reset calibration for yoke and DO NOT forget to cycle through all axis and put them to extreme values then try to map the ailerons control again. And send the "eng.log" if the problem persist...
Title: Re: Flight Yoke Axis broken
Post by: KelvinNZ on April 06, 2012, 07:54:03 am
It looks like there is a issue with ranges, go to the menu/controls/controllers and reset calibration for yoke and DO NOT forget to cycle through all axis and put them to extreme values then try to map the ailerons control again. And send the "eng.log" if the problem persist...

@Angrypig, I understand how the calibration works now. It took me a few attempts but all axis on my yoke are working as expected. Thank you for your quick responses and assistance.

One other thing, just after calibrating and spawned the Cessna I got kicked from OT then it opened a webpage displaying an error from NVIDIA (see attachment). Any idea what could have caused this? Please let me know if I need to send you any more information about this i.e log files. i will save a copy just in case you need to review.
Title: Re: Flight Yoke Axis broken
Post by: angrypig on April 06, 2012, 12:08:25 pm
Yes there is a performance issue in object rendering pipeline and it can sometimes cause this kind of driver problem, it will be fixed soon...