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MOVED: Z-Depth export?
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RaikoRaufoss
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0
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3189
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February 03, 2013, 10:45:29 pm
by RaikoRaufoss
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Sphere in Outerra
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montify
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1
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3252
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April 15, 2014, 04:27:41 am
by cameni
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Planet Water
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montify
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2
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3268
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December 26, 2015, 02:18:54 pm
by montify
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Dual cards?
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HiFlyer
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4
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3499
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June 08, 2014, 03:36:31 pm
by HiFlyer
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Outdoor Light Scattering demo
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Acetone
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1
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3581
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July 20, 2015, 10:15:15 am
by HiFlyer
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Procedural Textures! :D
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James
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0
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3584
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August 28, 2014, 04:09:05 am
by James
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glNext - GDC 2015
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Acetone
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2
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3641
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February 04, 2015, 10:16:23 pm
by HeadClot
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Interesting web demo (how weird is this!)
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HiFlyer
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2
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3642
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January 04, 2016, 09:48:40 am
by HiFlyer
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Megascan
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M7
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2
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3649
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December 18, 2014, 11:42:51 am
by M7
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Pathfinding
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Juggernautz
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2
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3664
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May 11, 2012, 11:12:02 am
by Juggernautz
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NVidia's research Stacks Two Cheap LCD Panels to Quadruple Display Resol...
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foxfiles
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3
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3686
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August 08, 2014, 11:08:20 am
by foxfiles
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Anybody tried Outerra in SLI yet?
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HiFlyer
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1
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3697
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November 11, 2014, 02:55:54 pm
by HiFlyer
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more specifics on vehicle movement
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Grey
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2
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3741
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June 08, 2012, 01:07:17 pm
by Grey
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Ocean transparency & multisampling
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fixeli
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3
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3760
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July 15, 2014, 02:37:15 am
by cameni
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STEM System
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Jagerbomber
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3
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3781
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August 14, 2014, 01:53:49 pm
by Jagerbomber
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Halo Destiny.... not like Outerra at all then !
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Redrobes
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2
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3821
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February 18, 2013, 06:04:07 am
by OttoPus
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Log-depth buffer (gl_FragDepth writes) vs. MSAA
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anatolij
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1
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3827
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May 12, 2014, 05:09:32 am
by cameni
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NYPD VR training gear
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PytonPago
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1
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3855
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May 10, 2019, 02:12:55 am
by aWac9
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Nvidia about to make the jump to lightspeed?
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HiFlyer
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0
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3931
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January 05, 2016, 12:38:31 pm
by HiFlyer
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Home server
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Metallica
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4
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3953
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December 02, 2013, 01:20:19 pm
by PytonPago
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