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more specifics on vehicle movement
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Grey
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2
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7669
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June 08, 2012, 01:07:17 pm
by Grey
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Pre-convolved Radiance Caching Demo and Wave Simulation Demo
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Luishi5k0
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4
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7675
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October 28, 2013, 10:03:09 am
by DivineSense
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Halo Destiny.... not like Outerra at all then !
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Redrobes
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2
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7739
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February 18, 2013, 06:04:07 am
by OttoPus
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Roads and vector layers
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giucam
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3
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7749
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March 18, 2014, 07:20:56 am
by cameni
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Does Outerra use 64-bits floating point precision?
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Freeman
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1
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7909
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November 20, 2012, 12:15:23 pm
by cameni
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Tessellated Mesh
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Hornsj2
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3
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8133
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February 28, 2015, 03:25:29 pm
by Hornsj2
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A couple of technological questions!
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Edding3000
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1
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8256
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March 02, 2013, 08:06:20 am
by cameni
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The ebove B\01 Bike
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Jagerbomber
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4
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8333
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January 09, 2015, 02:27:13 am
by PytonPago
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Terrain representations : vertical and overhung features ?
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foxfiles
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2
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8370
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May 16, 2012, 06:14:28 am
by foxfiles
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Self Shadowing Terrain Demo
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knorko
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5
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8456
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November 09, 2013, 12:21:13 pm
by ZeosPantera
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next car game physics
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M7
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5
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8674
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March 15, 2014, 02:13:01 am
by PaulMoffat
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Impressive mocap.
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Redrobes
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4
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8703
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February 07, 2013, 01:51:07 pm
by XZS
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Vertical cliffs
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giucam
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8
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9168
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May 17, 2013, 09:30:13 pm
by ZeosPantera
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How does terrain Internet download affect the in-game perf ?
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foxfiles
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4
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9173
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May 30, 2012, 10:44:59 am
by foxfiles
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Frostbite 2.0
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Edding3000
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2
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9214
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March 02, 2013, 02:05:28 am
by cameni
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NYPD VR training gear
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PytonPago
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1
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9218
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May 10, 2019, 02:12:55 am
by aWac9
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OpenIG Seems interesting, but what is it, exactly?
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HiFlyer
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3
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9369
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January 06, 2016, 08:02:53 pm
by HiFlyer
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External Recording Software (Fraps and DXtory)
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ZeosPantera
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2
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9436
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July 19, 2012, 03:03:12 pm
by ZeosPantera
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Intel to address issue found in Skylake CPU's
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HiFlyer
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0
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9453
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January 12, 2016, 04:51:21 pm
by HiFlyer
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Discovered this today - only available on Windows 8.1 and next gen consoles
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KelvinNZ
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6
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9472
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August 10, 2013, 08:00:34 am
by John514
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