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OSM AUTOGEN
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HiFlyer
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2
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4052
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February 26, 2015, 07:37:46 pm
by HiFlyer
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Does Outerra use 64-bits floating point precision?
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Freeman
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1
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4074
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November 20, 2012, 12:15:23 pm
by cameni
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Global Resolution
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HiFlyer
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4
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4075
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March 02, 2014, 04:10:59 pm
by HiFlyer
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Virtual Texturing?
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Freeman
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1
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4204
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April 10, 2013, 06:07:28 am
by cameni
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A couple of technological questions!
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Edding3000
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1
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4301
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March 02, 2013, 08:06:20 am
by cameni
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Terrain representations : vertical and overhung features ?
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foxfiles
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2
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4318
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May 16, 2012, 06:14:28 am
by foxfiles
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Roads and vector layers
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giucam
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3
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4373
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March 18, 2014, 07:20:56 am
by cameni
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Tessellated Mesh
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Hornsj2
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3
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4471
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February 28, 2015, 03:25:29 pm
by Hornsj2
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Pre-convolved Radiance Caching Demo and Wave Simulation Demo
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Luishi5k0
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4
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4500
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October 28, 2013, 10:03:09 am
by DivineSense
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Impressive mocap.
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Redrobes
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4
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4594
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February 07, 2013, 01:51:07 pm
by XZS
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next car game physics
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M7
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5
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4612
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March 15, 2014, 02:13:01 am
by PaulMoffat
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The ebove B\01 Bike
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Jagerbomber
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4
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4675
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January 09, 2015, 02:27:13 am
by PytonPago
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Self Shadowing Terrain Demo
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knorko
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5
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4713
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November 09, 2013, 12:21:13 pm
by ZeosPantera
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Intel to address issue found in Skylake CPU's
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HiFlyer
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0
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4882
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January 12, 2016, 04:51:21 pm
by HiFlyer
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How does terrain Internet download affect the in-game perf ?
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foxfiles
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4
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4898
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May 30, 2012, 10:44:59 am
by foxfiles
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NVIDIA GeForce GTX 980 - Performance Overview
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HiFlyer
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5
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4906
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September 23, 2014, 02:52:44 pm
by Jagerbomber
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Vertical cliffs
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giucam
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8
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4954
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May 17, 2013, 09:30:13 pm
by ZeosPantera
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AMD announces the Radeon RX 480 VR
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aWac9
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0
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4960
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June 01, 2016, 02:24:28 pm
by aWac9
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Frostbite 2.0
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Edding3000
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2
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5106
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March 02, 2013, 02:05:28 am
by cameni
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Magic Leap - Technology for the future.
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aWac9
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1
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5189
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February 03, 2016, 05:54:18 pm
by HiFlyer
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